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Web Frameworks

22 3gmfw.cn Last Updated: 7 months

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 82%
Best Practices Desktop Score 54%
SEO Desktop Score 78%
Progressive Web App Desktop Score 46%
Performance Mobile Score 92%
Best Practices Mobile Score 54%
SEO Mobile Score 64%
Progressive Web App Mobile Score 44%
Page Authority Authority 44%
Domain Authority Domain Authority 13%
Moz Rank 4.4/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: GB2312
Title Tag 20 Characters
微信小程序游戏和手机游戏攻略_3G免费网
Meta Description 76 Characters
3G免费网分享最好玩最热门的微信小程序游戏和手机游戏攻略,主要分类为微信游戏、腾讯游戏、腾讯手游、网络游戏、单机游戏、网页游戏、密室逃脱游戏及橙光游戏。
Effective URL 16 Characters
https://3gmfw.cn
Excerpt Page content
微信小程序游戏和手机游戏攻略_3G免费网 | 网站首页 | 文章资讯 腾讯游戏 腾讯手游 微信小游戏 网络游戏 网页游戏 单机游戏 橙光游戏 密室逃脱 魔兽争霸 开心消消乐 微信小程序游戏攻略推荐: 微信小程序《我不是猪头》通关攻略 微...
Keywords Cloud Density
橙光游戏22 微信小程序一19 微信小程序成语19 逐夜之女配逆袭记18 100门逃脱挑8 微信小程序7 查看更多>>>6 通关攻略3 开心消消乐2951关3 开心消消乐2951关怎么过3
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
橙光游戏 22
微信小程序一 19
微信小程序成语 19
逐夜之女配逆袭记 18
100门逃脱挑 8
微信小程序 7
查看更多>>> 6
通关攻略 3
开心消消乐2951关 3
开心消消乐2951关怎么过 3
Google Preview Your look like this in google search result
微信小程序游戏和手机游戏攻略_3G免费网
https://3gmfw.cn
3G免费网分享最好玩最热门的微信小程序游戏和手机游戏攻略,主要分类为微信游戏、腾讯游戏、腾讯手游、网络游戏、单机游戏、网页游戏、密室逃脱游戏及橙光游戏。
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 619 months 22 days

Nameservers
n3307.ns.yunjiasu.com
n360.ns.yunjiasu.com
Page Size Code & Text Ratio
Document Size: ~54.25 KB
Code Size: ~39.64 KB
Text Size: ~14.61 KB Ratio: 26.93%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Reduce server response times (TTFB) Root document took 1,330 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 260 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 306 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 359 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 916 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 7 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 669 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 46 requests • 916 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 35 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 30 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 447 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
Server response times are low (TTFB) Root document took 370 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 780 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 306 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 10 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 100 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 2.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 865 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.7 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 7 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 669 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 44 requests • 865 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 35 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 4.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 3242 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 414 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Wed, 29 Apr 2020 11:45:05 GMT
Content-Type: text/html
Connection: keep-alive
Set-Cookie: __cfduid=d814f2f3bdc739ed9270b2558dbb0f4f51588160705; expires=Fri, 29-May-20 11:45:05 GMT; path=/; domain=.3gmfw.cn; HttpOnly; SameSite=Lax
Last-Modified: Wed, 29 Apr 2020 08:27:13 GMT
X-Powered-By: WAF/2.0
CF-Cache-Status: DYNAMIC
Expect-CT: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
Server: yunjiasu-nginx
CF-RAY: 58b8c6572a05c5c4-EWR
Content-Encoding: gzip
cf-request-id: 02675a4a7d0000c5c4a38d9200000001
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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