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39 ac-lille.fr Last Updated: 11 months

Success 47% of passed verification steps
Warning 23% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 83%
Best Practices Desktop Score 54%
SEO Desktop Score 89%
Progressive Web App Desktop Score 38%
Performance Mobile Score 41%
Best Practices Mobile Score 54%
SEO Mobile Score 88%
Progressive Web App Mobile Score 37%
Page Authority Authority 46%
Domain Authority Domain Authority 63%
Moz Rank 4.6/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 17 Characters
ACADÉMIE DE LILLE
Meta Description 0 Characters
NO DATA
Effective URL 23 Characters
http://www1.ac-lille.fr
Excerpt Page content
Académie de Lille Presse Élèves Étudiants Parents Personnels   OK Retrouvez toute l'information sur le site education.gouv.fr  ...
Keywords Cloud Density
académie16 école13 éducation12 élèves10 orientation9 lycée9 académique9 pour9 collège8 site8
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
académie 16
école 13
éducation 12
élèves 10
orientation 9
lycée 9
académique 9
pour 9
collège 8
site 8
Google Preview Your look like this in google search result
ACADÉMIE DE LILLE
http://www1.ac-lille.fr
Académie de Lille Presse Élèves Étudiants Parents Personnels   OK Retrouvez toute l'information sur le site education.gouv.fr  ...
Robots.txt File No Found
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1995-10-08 / 25 years
Expires on: 2019-11-11 / 12 months 23 days

GIP RENATER GIP RENATER GIP RENATER GIP RENATER GIP RENATER GIP RENATER GIP RENATER ,FR FR FR FR FR FR
Registrar Email: [email protected]
Registrar Address: 23-25 Rue Daviel 75013 PARIS ACADEMIE DE LILLE 110 Avenue Gaston Berger 59000 LILLE ACADEMIE DE LILLE 110 Av. Gaston Berger 59000 LILLE GIP RENATER 23-25, rue Daviel 75013 Paris ACADEMIE DE LILLE 110 Av. Gaston Berger 59000 LILLE ACADEMIE DE LILLE 110 Av. Gaston Berger 59000 LILLE ,

Nameservers
dns1.ac-lille.fr
[194.199.79.6]
ns1.ac-rouen.fr
Page Size Code & Text Ratio
Document Size: ~70.8 KB
Code Size: ~53.12 KB
Text Size: ~17.68 KB Ratio: 24.97%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Does not use HTTPS 110 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Reduce server response times (TTFB) Root document took 700 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,110 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 71 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 283 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 296 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 1.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,197 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.4 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 6 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 38 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 971 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 181 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.4 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 114 requests • 1,197 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 107 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 1.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 3 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 14 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 219 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
Does not use HTTPS 106 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 80 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 4,390 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 283 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 60 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 210 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 363 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 5.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 6.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,199 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 5.5 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 6 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 38 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 995 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 181 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 5.5 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 110 requests • 1,199 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 103 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 220 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 8.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 12793 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 3 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 80% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 94.27% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 14 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 223 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Wed, 08 Jan 2020 07:45:35 GMT
Expires: Wed, 08 Jan 2020 08:00:35 GMT
Cache-Control: max-age=900
Pragma: no-cache
Content-Type: text/html; charset=UTF-8
Accept-Ranges: bytes
Server: nginx
X-Cache: MISS
X-Varnish-TTL: 900.000
Content-Length: 72394
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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