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Top Technologies

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Web Frameworks

27 ads.id Last Updated: 9 months

Success 39% of passed verification steps
Warning 38% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 78%
Best Practices Desktop Score 62%
SEO Desktop Score 100%
Progressive Web App Desktop Score 50%
Performance Mobile Score 33%
Best Practices Mobile Score 62%
SEO Mobile Score 90%
Progressive Web App Mobile Score 26%
Page Authority Authority 45%
Domain Authority Domain Authority 44%
Moz Rank 4.5/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 66 Characters
INDONESIA INTERNET PUBLISHING, ADVERTISING AND MARKETING COMMUNITY
Meta Description 41 Characters
Tempat berkumpulnya netpreneur Indonesia.
Effective URL 20 Characters
http://ads.id/forums
Excerpt Page content
Indonesia Internet Publishing, Advertising and Marketing Community Log in or Sign up Indonesia Internet Publishing, Advertising and Marketing Community Home Home > Halo Guest...
Keywords Cloud Density
bhwqueen18 more14 tweet13 yang12 replies12 bisa12 read12 latest11 saya10 share10
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
bhwqueen 18
more 14
tweet 13
yang 12
replies 12
bisa 12
read 12
latest 11
saya 10
share 10
Google Preview Your look like this in google search result
INDONESIA INTERNET PUBLISHING, ADVERTISING AND MARKETING COM
http://ads.id/forums
Tempat berkumpulnya netpreneur Indonesia.
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~58.55 KB
Code Size: ~47.16 KB
Text Size: ~11.39 KB Ratio: 19.45%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoid multiple page redirects Potential savings of 260 ms
Redirects introduce additional delays before the page can be loaded
Does not use HTTPS 3 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 520 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 220 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 36 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 110 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 140 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 205 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 231 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,429 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 828 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 119 requests • 2,429 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 40 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 4 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 16 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 1,121 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
Avoid chaining critical requests 12 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 863 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 3.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 125 requests • 2,545 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 45 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 460 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 11.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 11.0 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 6328 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 200 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 4 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 79% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 83.27% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 16 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 1,121 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid multiple page redirects Potential savings of 810 ms
Redirects introduce additional delays before the page can be loaded
Does not use HTTPS 3 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 390 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,030 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 36 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 1,280 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,660 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 4.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 223 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 135 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 8.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 10.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,545 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 9.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.3 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 301 Moved Permanently
Date: Thu, 26 Dec 2019 00:30:07 GMT
Content-Type: text/html; charset=iso-8859-1
Connection: keep-alive
Set-Cookie: __cfduid=dcc6264735502063be9b6f214872637631577320207; expires=Sat, 25-Jan-20 00:30:07 GMT; path=/; domain=.ads.id; HttpOnly; SameSite=Lax
Location: http://ads.id/forums/
CF-Cache-Status: DYNAMIC
Server: cloudflare
CF-RAY: 54aef1be4b00e724-EWR
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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