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Web Frameworks

30 africa.blufx.co.uk Last Updated: 1 month

Success 24% of passed verification steps
Warning 53% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 61%
Best Practices Desktop Score 71%
SEO Desktop Score 80%
Progressive Web App Desktop Score 26%
Performance Mobile Score 20%
Best Practices Mobile Score 71%
SEO Mobile Score 82%
Progressive Web App Mobile Score 29%
Page Authority Authority 17%
Domain Authority Domain Authority 17%
Moz Rank 1.7/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 5 Characters
BLUFX
Meta Description 0 Characters
NO DATA
Effective URL 24 Characters
https://blufx.co.uk/Home
Excerpt Page content
BluFX < img height="1" width="1" src="https://www.facebook.com/tr?id=2749109981978702&ev=PageView &noscript=1"/> ...
Keywords Cloud Density
trading7 join6 traders6 blufx5 subscribe5 subscription4 account4 blog4 trade3 growth3
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
trading 7
join 6
traders 6
blufx 5
subscribe 5
subscription 4
account 4
blog 4
trade 3
growth 3
Google Preview Your look like this in google search result
BLUFX
https://blufx.co.uk/Home
BluFX < img height="1" width="1" src="https://www.facebook.com/tr?id=2749109981978702&ev=PageView &noscript=1"/> ...
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~31.82 KB
Code Size: ~16.45 KB
Text Size: ~15.37 KB Ratio: 48.29%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
User Timing marks and measures 5 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
First Contentful Paint 1.2 s
First Contentful Paint marks the time at which the first text or image is painted
Eliminate render-blocking resources Potential savings of 980 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Largest Contentful Paint 1.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Serve images in next-gen formats Potential savings of 531 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Remove duplicate modules in JavaScript bundles Potential savings of 15 KiB
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Time to Interactive 4.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Cumulative Layout Shift 0.008
Cumulative Layout Shift measures the movement of visible elements within the viewport
Estimated Input Latency 70 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused JavaScript Potential savings of 617 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
First CPU Idle 3.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoid enormous network payloads Total size was 3,124 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid chaining critical requests 35 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Initial server response time was short Root document took 120 ms
Keep the server response time for the main document short because all other requests depend on it
Properly size images Potential savings of 266 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Minimize third-party usage Third-party code blocked the main thread for 110 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Serve static assets with an efficient cache policy 52 resources found
A long cache lifetime can speed up repeat visits to your page
Reduce JavaScript execution time 1.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid long main-thread tasks 13 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Minify CSS Potential savings of 40 KiB
Minifying CSS files can reduce network payload sizes
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Speed Index 2.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Minimize main-thread work 3.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Keep request counts low and transfer sizes small 109 requests • 3,127 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Enable text compression Potential savings of 16 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Remove unused CSS Potential savings of 190 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Max Potential First Input Delay 280 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 20.4 s
A fast page load over a cellular network ensures a good mobile user experience
Total Blocking Time 460 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First Meaningful Paint 1.2 s
First Meaningful Paint measures when the primary content of a page is visible
Avoid serving legacy JavaScript to modern browsers Potential savings of 44 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Minify JavaScript Potential savings of 7 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Avoids an excessive DOM size 360 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)

Mobile

Mobile Screenshot
Avoids an excessive DOM size 360 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Eliminate render-blocking resources Potential savings of 3,450 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Estimated Input Latency 330 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Total Blocking Time 2,190 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Largest Contentful Paint 5.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
User Timing marks and measures 5 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Serve static assets with an efficient cache policy 52 resources found
A long cache lifetime can speed up repeat visits to your page
Minimize main-thread work 10.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Properly size images Potential savings of 370 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 9060 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 40 KiB
Minifying CSS files can reduce network payload sizes
Enable text compression Potential savings of 16 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Keep request counts low and transfer sizes small 109 requests • 3,118 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Remove unused CSS Potential savings of 190 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Cumulative Layout Shift 0.003
Cumulative Layout Shift measures the movement of visible elements within the viewport
Speed Index 9.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First Contentful Paint 4.3 s
First Contentful Paint marks the time at which the first text or image is painted
Tap targets are not sized appropriately 91% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoid serving legacy JavaScript to modern browsers Potential savings of 44 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
First CPU Idle 17.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Initial server response time was short Root document took 130 ms
Keep the server response time for the main document short because all other requests depend on it
Time to Interactive 18.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Avoid enormous network payloads Total size was 3,116 KiB
Large network payloads cost users real money and are highly correlated with long load times
Minify JavaScript Potential savings of 7 KiB
Minifying JavaScript files can reduce payload sizes and script parse time
Avoid long main-thread tasks 20 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Avoid large layout shifts 5 elements found
These DOM elements contribute most to the CLS of the page.
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Max Potential First Input Delay 670 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoid chaining critical requests 35 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Remove unused JavaScript Potential savings of 618 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
First Meaningful Paint 4.3 s
First Meaningful Paint measures when the primary content of a page is visible
Reduce JavaScript execution time 6.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Page load is not fast enough on mobile networks Interactive at 18.7 s
A fast page load over a cellular network ensures a good mobile user experience
Remove duplicate modules in JavaScript bundles Potential savings of 15 KiB
Remove large, duplicate JavaScript modules from bundles to reduce unnecessary bytes consumed by network activity.
Serve images in next-gen formats Potential savings of 531 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce the impact of third-party code Third-party code blocked the main thread for 1,250 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Cache-Control: private
Content-Length: 9675
Content-Type: text/html; charset=utf-8
Content-Encoding: gzip
Vary: Accept-Encoding
Server: Microsoft-IIS/8.5
X-AspNetMvc-Version: 5.2
X-AspNet-Version: 4.0.30319
X-Powered-By: ASP.NET
X-Powered-By-Plesk: PleskWin
Date: Tue, 15 Dec 2020 14:27:46 GMT

Comments

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