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Top Technologies

Nginx
Web Servers
Google Tag Manager
Tag Managers
Google Font API
Font Scripts
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Web Frameworks

36 aranzulla.it Last Updated: 12 months

Success 55% of passed verification steps
Warning 15% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 93%
Best Practices Desktop Score 77%
SEO Desktop Score 91%
Progressive Web App Desktop Score 31%
Performance Mobile Score 51%
Best Practices Mobile Score 77%
SEO Mobile Score 91%
Progressive Web App Mobile Score 59%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 19 Characters
SALVATORE ARANZULLA
Meta Description 0 Characters
NO DATA
Effective URL 24 Characters
https://www.aranzulla.it
Excerpt Page content
Salvatore Aranzulla Please click here if you are not redirected within a few seconds. Questo sito contribuisce alla audience di Computer Telefonia Internet Ultimi articoli pubblicati ...
Keywords Cloud Density
come15 aranzulla4 gratis4 wifi3 internet3 avere3 migliori3 aprire2 sito2 newsletter2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
come 15
aranzulla 4
gratis 4
wifi 3
internet 3
avere 3
migliori 3
aprire 2
sito 2
newsletter 2
Google Preview Your look like this in google search result
SALVATORE ARANZULLA
https://www.aranzulla.it
Salvatore Aranzulla Please click here if you are not redirected within a few seconds. Questo sito contribuisce alla audience di Computer Telefonia Internet Ultimi articoli pubblicati ...
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2012-12-21 / 8 years
Expires on: 1970-01-01 / 619 months 29 days

hidden hidden 1 Api GmbH ,

hidden hidden 1API-REG
Page Size Code & Text Ratio
Document Size: ~116.34 KB
Code Size: ~87.58 KB
Text Size: ~28.76 KB Ratio: 24.72%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Aranzulla.it Aranzulla.it

The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
Aranzulla.it
Manifest is not valid
Your manifest are missing some important params, read more in Web App Manifest

Desktop

Desktop Screenshot
Reduce server response times (TTFB) Root document took 600 ms
Time To First Byte identifies the time at which your server sends a response
Enable text compression Potential savings of 182 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 30 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 130 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 23 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 3 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,282 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids an excessive DOM size 227 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 102 requests • 1,282 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 25 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 140 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 10.9 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 45 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
Server response times are low (TTFB) Root document took 250 ms
Time To First Byte identifies the time at which your server sends a response
Enable text compression Potential savings of 167 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 750 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 920 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 3.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 92 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 6.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 9.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,089 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted
Avoids an excessive DOM size 227 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 99 requests • 1,089 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 22 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 270 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 9.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 3729 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 100 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 96% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 97.19% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx/1.11.9
Date: Mon, 16 Dec 2019 19:00:48 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Served_by: ARAFE4-7
Cache-Control: max-age=0, no-cache
X-Siamo-Noi: SI
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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