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Web Frameworks

41 ccma.cat Last Updated: 11 months

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 78%
Best Practices Desktop Score 69%
SEO Desktop Score 100%
Progressive Web App Desktop Score 31%
Performance Mobile Score 31%
Best Practices Mobile Score 69%
SEO Mobile Score 97%
Progressive Web App Mobile Score 33%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 67 Characters
CORPORACIÓ CATALANA DE MITJANS AUDIOVISUALS - TV3 I CATALUNYA RÀDIO
Meta Description 255 Characters
La Corporació Catalana de Mitjans Audiovisuals és l'ens públic que gestiona els mitjans de comunicació audiovisual de la Generalitat
Effective URL 20 Characters
https://www.ccma.cat
Excerpt Page content
Corporació Catalana de Mitjans Audiovisuals - TV3 i Catalunya Ràdio ...
Keywords Cloud Density
catalunya18 ràdio18 esports16 telenotícies15 obrir14 vídeo14 barça12 ccma9 notícies9 durada8
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
catalunya 18
ràdio 18
esports 16
telenotícies 15
obrir 14
vídeo 14
barça 12
ccma 9
notícies 9
durada 8
Google Preview Your look like this in google search result
CORPORACIÓ CATALANA DE MITJANS AUDIOVISUALS - TV3 I CATALUNY
https://www.ccma.cat
La Corporació Catalana de Mitjans Audiovisuals és l'ens públic que gestion
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2019-04-08 / 2 years
Create on: 2006-02-22 / 15 years
Expires on: 2020-02-22 / 9 months 12 days

Nominalia ,ES
Registrar Name: SERVEIS GENERALS S.A. CCRTV
Registrar Whois Server: whois.cat
Registrar URL: http://www.nominalia.com
Registrar Phone: +34.935566580
Registrar Email: [email protected]
Registrar Address: Avd. Diagonal 477, 7a , Barcelona

CCMA CCMA
Admin Organization: CCMA CCMA
Admin Email: [email protected]
Admin Phone: +34.935566580
Admin Address: Via Augusta, n 252, Barcelona

Nameservers
ns-286.awsdns-35.com
ns-1609.awsdns-09.co.uk
ns-1425.awsdns-50.org
ns-749.awsdns-29.net
Page Size Code & Text Ratio
Document Size: ~151.59 KB
Code Size: ~111.51 KB
Text Size: ~40.09 KB Ratio: 26.44%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Time to Interactive 1.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 10.7 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 41 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 285 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 1,210 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 540 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 2 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 182 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 3 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 262 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,163 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.3 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 76 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,657 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.5 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 145 requests • 1,163 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 104 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task

Mobile

Mobile Screenshot
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 10.6 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 11094 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 110 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 72% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 91.98% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 30 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 187 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 80 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 2,300 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 163 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 153 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 240 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 820 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 1.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 45 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 5.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 9.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,060 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 4.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 76 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,649 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 5.4 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 133 requests • 1,060 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 94 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 440 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 10.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Connection: keep-alive
Content-Length: 24353
Server: Apache
X-Powered-By: PHP/5.6.40
Cache-Control: max-age=180, public
Expires: Tue, 31 Dec 2019 06:05:09 GMT
Content-Type: text/html; charset=UTF-8
Content-Encoding: gzip
Accept-Ranges: bytes
Date: Tue, 31 Dec 2019 06:03:12 GMT
Via: 1.1 varnish
Age: 0
X-Served-By: cache-lga21933-LGA
X-Cache: HIT
X-Cache-Hits: 1
X-Timer: S1577772193.678330,VS0,VE0
Vary: Accept-Encoding
Strict-Transport-Security: max-age=300
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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