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Top Technologies

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Web Frameworks

90 chinadaily.com.cn Last Updated: 11 months

Success 47% of passed verification steps
Warning 23% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 96%
Best Practices Desktop Score 46%
SEO Desktop Score 90%
Progressive Web App Desktop Score 12%
Performance Mobile Score 37%
Best Practices Mobile Score 54%
SEO Mobile Score 90%
Progressive Web App Mobile Score 15%
Page Authority Authority 65%
Domain Authority Domain Authority 92%
Moz Rank 6.5/10
Bounce Rate Rate 0%
Title Tag 16 Characters
REDIRECTING ...
Meta Description 0 Characters
NO DATA
Effective URL 24 Characters
http://chinadaily.com.cn
Excerpt Page content
Redirecting ... Redirecting ...
Keywords Cloud Density
redirecting1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
redirecting 1
Google Preview Your look like this in google search result
REDIRECTING ...
http://chinadaily.com.cn
Redirecting ... Redirecting ...
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 619 months 20 days

Nameservers
cns1.zdnscloud.net
dns1.zdnscloud.info
ins1.zdnscloud.com
vns1.zdnscloud.biz
Page Size Code & Text Ratio
Document Size: ~274 B
Code Size: ~156 B
Text Size: ~118 B Ratio: 43.07%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Serve images in next-gen formats Potential savings of 6,983 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 121 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 580 ms
Time To First Byte identifies the time at which your server sends a response
Efficiently encode images Potential savings of 403 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 4 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 5,738 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 11,280 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid an excessive DOM size 1,100 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 670 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
First Meaningful Paint 0.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 206 requests • 11,280 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 152 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 16.9 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy

Mobile

Mobile Screenshot
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 490 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 4,647 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 1,143 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 7.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 6.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 11,332 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid an excessive DOM size 1,100 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 2,520 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Minify JavaScript Potential savings of 21 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 5.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 204 requests • 11,332 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 151 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 240 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 17.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 17.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 1230 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 95% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 99.07% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 12 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 6,829 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 118 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 330 ms
Time To First Byte identifies the time at which your server sends a response
Efficiently encode images Potential savings of 582 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 4 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: smart
Date: Wed, 25 Dec 2019 04:30:25 GMT
Content-Type: text/html
Content-Length: 274
Last-Modified: Sun, 22 Oct 2017 02:14:57 GMT
Connection: keep-alive
ETag: "59ebff21-112"
Accept-Ranges: bytes
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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