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Top Technologies

Nginx
Web Servers
Google Tag Manager
Tag Managers
Google Font API
Font Scripts
CloudFlare
CDN
Apache
Web Servers
Font Awesome
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WordPress
CMS
Twitter Bootstrap
Web Frameworks

8 cinecalidad.to Last Updated: 1 year

Success 55% of passed verification steps
Warning 15% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 99%
Best Practices Desktop Score 77%
SEO Desktop Score 91%
Progressive Web App Desktop Score 58%
Performance Mobile Score 73%
Best Practices Mobile Score 85%
SEO Mobile Score 90%
Progressive Web App Mobile Score 59%
Page Authority Authority 39%
Domain Authority Domain Authority 43%
Moz Rank 3.9/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 62 Characters
CINECALIDAD - PELÍCULAS ONLINE Y DESCARGA GRATIS EN CALIDAD HD
Meta Description 0 Characters
NO DATA
Effective URL 26 Characters
https://www.cinecalidad.to
Excerpt Page content
Cinecalidad - Películas online y descarga gratis en calidad HD Películas en excelente calidad Full HD.Audio latino e inglés online.1 link, 1 click. Ir a Cinecalidad España4K UHDAcciónInfantilComediaTerrorCiencia ficciónAventuraSuspensoRomanceFan...
Keywords Cloud Density
cinecalidad34 220px30 uploads30 content30 https30 srcset=15 100vw15 width15 sizes=15 103w15
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
cinecalidad 34
220px 30
uploads 30
content 30
https 30
srcset= 15
100vw 15
width 15
sizes= 15
103w 15
Google Preview Your look like this in google search result
CINECALIDAD - PELÍCULAS ONLINE Y DESCARGA GRATIS EN CALIDAD
https://www.cinecalidad.to
Cinecalidad - Películas online y descarga gratis en calidad HD Películas en excelente calidad Full HD.Audio latino e inglés online.1 link, 1 click. Ir a Cinecalidad España4K UHDAcciónInfantilComediaTerrorCiencia ficciónAventuraSuspensoRomanceFan...
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~38.95 KB
Code Size: ~35.87 KB
Text Size: ~3.08 KB Ratio: 7.90%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Server response times are low (TTFB) Root document took 560 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 60 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 120 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 1.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 946 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.3 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 368 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 52 requests • 946 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 37 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 30 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Mobile

Mobile Screenshot
Server response times are low (TTFB) Root document took 510 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 140 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 120 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 150 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 180 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 485 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 1.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 6.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,124 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 368 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 52 requests • 1,124 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 37 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 8.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 1860 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 75% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 93.86% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Wed, 27 Nov 2019 07:11:14 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Set-Cookie: __cfduid=d1b4993c6e2c3ec36c2feb09124e96af41574838674; expires=Fri, 27-Dec-19 07:11:14 GMT; path=/; domain=.cinecalidad.to; HttpOnly
Link: ; rel="https://api.w.org/"
CF-Cache-Status: DYNAMIC
Expect-CT: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
Server: cloudflare
CF-RAY: 53c249720f2bf232-ORD
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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