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Web Frameworks

77 citizentv.co.ke Last Updated: 10 months

Success 78% of passed verification steps
Warning 7% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 37%
Best Practices Desktop Score 62%
SEO Desktop Score 100%
Progressive Web App Desktop Score 73%
Performance Mobile Score 14%
Best Practices Mobile Score 62%
SEO Mobile Score 91%
Progressive Web App Mobile Score 74%
Page Authority Authority 52%
Domain Authority Domain Authority 72%
Moz Rank 5.2/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 59 Characters
BREAKING NEWS, BUSINESS, KENYA, POLITICS, SPORTS, LIFESTYLE
Meta Description 151 Characters
Breaking news, kenya news, county news, politics, business, sports, lifestyle and entertainment from Kenya and around the world. Watch Citizen TV Live.
Effective URL 23 Characters
https://citizentv.co.ke
Excerpt Page content
Breaking news, Business, Kenya, Politics, Sports, Lifestyle ...
Keywords Cloud Density
sonko16 sports13 news11 hours11 graft9 more9 governor8 mike8 nairobi7 business6
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
sonko 16
sports 13
news 11
hours 11
graft 9
more 9
governor 8
mike 8
nairobi 7
business 6
Google Preview Your look like this in google search result
BREAKING NEWS, BUSINESS, KENYA, POLITICS, SPORTS, LIFESTYLE
https://citizentv.co.ke
Breaking news, kenya news, county news, politics, business, sports, lifestyle and entertainment from Kenya and around the world. Watch Citizen TV Live
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2018-02-26 / 3 years
Create on: 2008-10-06 / 12 years
Expires on: 2020-10-06 / 0 months 11 days

Nameservers
mia.ns.cloudflare.com
jerry.ns.cloudflare.com
Page Size Code & Text Ratio
Document Size: ~88.4 KB
Code Size: ~59.87 KB
Text Size: ~28.53 KB Ratio: 32.27%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

CitizenTV CitizenTV CitizenTV

The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
CitizenTV
Param short_name
CitizenTV
Param description
Breaking news, business, politics, sports, entertainment, lifestyle, opinions, news, news in kenya
Param background_color
#ffffff
Param theme_color
#ffffff
Param display
standalone
Param orientation
portrait
Param start_url
/
Param scope
/

Desktop

Desktop Screenshot
Reduce the impact of third-party code Third-party code blocked the main thread for 600 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 480 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 470 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 289 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 6.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,637 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 49 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 825 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 245 requests • 4,637 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 54 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 290 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 7.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 33.5 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 70 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 2 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 59 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 123 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 38 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 1,390 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 220 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 4 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 238 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes

Mobile

Mobile Screenshot
Eliminate render-blocking resources Potential savings of 960 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 12 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 238 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 4,910 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 4,470 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 12.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 482 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 151 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 13.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 29.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,912 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 18.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 4.0 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 46 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 830 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 4.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 238 requests • 4,912 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 51 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 720 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 33.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 33.6 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 8790 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 270 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 2 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 96% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 94.84% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 62 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 271 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 22 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 100 ms
Time To First Byte identifies the time at which your server sends a response

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Mon, 09 Dec 2019 10:35:32 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Keep-Alive: timeout=20
Vary: Accept-Encoding
Vary: Accept-Encoding
Pragma: no-cache
X-Pingback: https://citizentv.co.ke/xmlrpc.php
Link: ; rel="https://api.w.org/"
Link: ; rel=shortlink
Expires: Mon, 09 Dec 2019 10:25:39 GMT
Content-Security-Policy: upgrade-insecure-requests
X-Cacheable: SHORT
Vary: Accept-Encoding,Cookie
Cache-Control: max-age=600, must-revalidate
X-Cache: HIT: 2
X-Pass-Why:
X-Cache-Group: normal
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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