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58 decathlon.es Last Updated: 11 months

Success 55% of passed verification steps
Warning 15% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 47%
Best Practices Desktop Score 54%
SEO Desktop Score 91%
Progressive Web App Desktop Score 31%
Performance Mobile Score 18%
Best Practices Mobile Score 54%
SEO Mobile Score 89%
Progressive Web App Mobile Score 33%
Page Authority Authority 48%
Domain Authority Domain Authority 77%
Moz Rank 4.8/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 30 Characters
DECATHLON | TIENDA DE DEPORTES
Meta Description 146 Characters
✓ Envío GRATIS a tienda | Cambios y devoluciones GRATIS hasta el 31 de Enero | Compra online y recoge en 1 HORA | Más de 90 Deportes
Effective URL 27 Characters
https://www.decathlon.es/es
Excerpt Page content
Decathlon | Tienda de deportes 9...
Keywords Cloud Density
sobre148 todo128 deportes89 asociados86 ropa67 accesorios65 zapatillas37 material32 deportivos23 danza21
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
sobre 148
todo 128
deportes 89
asociados 86
ropa 67
accesorios 65
zapatillas 37
material 32
deportivos 23
danza 21
Google Preview Your look like this in google search result
DECATHLON | TIENDA DE DEPORTES
https://www.decathlon.es/es
✓ Envío GRATIS a tienda | Cambios y devoluciones GRATIS hasta el 31 de Enero | Compra online y recoge en 1 HORA | Más de 90 Deportes
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~566.48 KB
Code Size: ~550.07 KB
Text Size: ~16.41 KB Ratio: 2.90%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Server response times are low (TTFB) Root document took 330 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 490 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 32 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 37 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 280 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 3,180 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 6.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 140 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 11 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,562 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 9.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 15 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,820 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 16 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 146 requests • 2,562 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 75 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 1,750 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 6.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 26.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 1,020 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 216 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 113 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 9 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences

Mobile

Mobile Screenshot
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 16 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 6,805 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 16 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 4.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 145 requests • 2,624 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 75 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 5,290 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 25.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 25.4 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 8279 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 3,850 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 63% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 75.43% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 214 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 132 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 9 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 300 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 2,460 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 3 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 1,380 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 10,240 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 20.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 258 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 26 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 9.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 20.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,624 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 29.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.9 s
First Contentful Paint marks the time at which the first text or image is painted

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Mon, 06 Jan 2020 11:16:21 GMT
Content-Type: text/html; charset=utf-8
Content-Length: 20
Connection: keep-alive
X-Frame-Options: SAMEORIGIN
X-XSS-Protection: 1; mode=block
X-Content-Type-Options: nosniff
X-Permitted-Cross-Domain-Policies: master-only
Set-Cookie: PLAY_LANG=es; Max-Age=64000; Expires=Tue, 07 Jan 2020 05:03:01 GMT; Path=/; HTTPOnly
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Set-Cookie: CUSTOMER_POSITION=false; Max-Age=1296000; Expires=Tue, 21 Jan 2020 11:16:21 GMT; Path=/; Secure; HTTPOnly
Set-Cookie: PLAY_SESSION=324a4cc982aa49e8bb6c83d8aa68ed8198c3e4a7-APISERVER=API07&JSESSIONID=7Z96kezqwymm5hDjnHAz66WrIoToW1iOWRriPTAxk7aoJ0-HcKpK%211806675205&csrfToken=1993fe52d54c79901492cd62d9021a6ddba9f88f-1578309381352-692ffa5a246df11a3a69156a; Path=/; Secure; HTTPOnly
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Set-Cookie: dtCookie=|RGVjYXRobG9uLmVzfDA; Path=/; Domain=.decathlon.es
X-dynaTrace: PT=715127528;PA=-1;SP=Prod_Cube_Front_Apache;PS=-1144698143
Vary: User-Agent,Accept-Encoding
Content-Security-Policy: block-all-mixed-content; upgrade-insecure-requests; base-uri 'self' *.decathlon.es *.dynamicyield.com *.dynamicyield.eu; default-src 'self' 'unsafe-eval' 'unsafe-inline' *.abtasty.com *.akstat.io/ *.bing.com *.braintree-api.com *.braintreegateway.com *.brightcove.com *.cloudfront.net *.commander1.com *.commandersact.com *.cube-net.org *.cube-net.pub *.custhelp.com *.decathlon.com *.decathlon.es *.decathlon.net *.demdex.net *.doubleclick.net *.dynamicyield.com *.dynamicyield.eu *.fitanalytics.com *.go-mpulse.net *.googleusercontent.com *.iadvize.com *.mopinion.com *.mydecathlon.com *.paypal.com *.s3.eu-west-1.amazonaws.com *.sc-static.net *.tagcommander.com *.tiendeo.com/ *.tradetracker.net *.woosmap.com *.y-track.com *.youtube.com abtastylab.com adserving.ancoraplatform.com api.oney.io app.beampulse.com appmobile-bridge-js.s3-eu-west-1.amazonaws.com blob: bp-1c51.kxcdn.com browser-update.org bs.serving-sys.com cdnjs.cloudflare.com code.jquery.com/ui/1.12.1/jquery-ui.js code.jquery.com/ui/1.12.1/themes/base/jquery-ui.css comunidad.decathlon.es connect.facebook.net contents.mediadecathlon.com ct.pinterest.com cx.atdmt.com data: decathlon-prod.pertimm.net decathlon-v2-preprod.pertimm.net decathlon-v2-prod.pertimm.net dis.eu.criteo.com fonts.googleapis.com fonts.gstatic.com google-maps-utility-library-v3.googlecode.com gum.criteo.com https://ssl.google-analytics.com ib.adnxs.com keepyeyes.cube-net.org localhost maps.google.com maps.googleapis.com maps.gstatic.com maxcdn.bootstrapcdn.com onepay-ui.decathlon.net oney-staging.azure-api.net operacionesdecathlon.es oppwa.com platform.twitter.com players.brightcove.net pre-comunidad.decathlon.es preprod-keepyeyes.cube-net.org pro-decathloneventostienda.s3.amazonaws.com recommendation-js.woosmap.com s.go-mpulse.net s.pinimg.com s.ytimg.com s3.eu-west-1.amazonaws.com secure-ds.serving-sys.com secure.adnxs.com smc.demdex.net sslwidget.criteo.com static-cdn.mydecathlon.com static.criteo.net staticxx.faceboook.com tm.tradetracker.net vjs.zencdn.net ws: wss://*.iadvize.com www.decathlon.fr www.facebook.com www.google-analytics.com www.google.com www.google.es www.google.fr www.googleadservices.com www.googletagmanager.com www.gstatic.com; font-src 'self' *.brightcove.com *.decathlon.es *.dynamicyield.com *.dynamicyield.eu *.iadvize.com blob: cdnjs.cloudflare.com customizations.fitanalytics.com data: fonts.gstatic.com keepyeyes.cube-net.org localhost maxcdn.bootstrapcdn.com players.brightcove.net preprod-keepyeyes.cube-net.org static-cdn.mydecathlon.com vjs.zencdn.net; media-src 'self' *.brightcove.com *.decathlon.es blob: brightcove.hs.llnwd.net players.brightcove.net; worker-src 'self' 'unsafe-eval' 'unsafe-inline' *.decathlon.es blob:;
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Content-Encoding: gzip
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X-CDN: Incapsula
X-Iinfo: 4-9075530-9059007 SNNN RT(1578309298542 82295) q(0 0 0 0) r(2 2) U5
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