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Top Technologies

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Web Frameworks

70 delfi.lt Last Updated: 9 months

Success 78% of passed verification steps
Warning 7% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 54%
Best Practices Desktop Score 62%
SEO Desktop Score 82%
Progressive Web App Desktop Score 35%
Performance Mobile Score 19%
Best Practices Mobile Score 62%
SEO Mobile Score 74%
Progressive Web App Mobile Score 37%
Page Authority Authority 56%
Domain Authority Domain Authority 81%
Moz Rank 5.6/10
Bounce Rate Rate 0%
Title Tag 54 Characters
DELFI ŽINIOS - PAGRINDINIS NAUJIENŲ PORTALAS LIETUVOJE
Meta Description 149 Characters
DELFI.lt naujausios žinios, politika, verslas, sportas, pramogos, orai, horoskopai, TV programa, piliečių nuomonės ir komentarai, nuotraukos ir video
Effective URL 20 Characters
https://www.delfi.lt
Excerpt Page content
DELFI Žinios - Pagrindinis naujienų portalas Lietuvoje Gruodžio 10 d., antradienis | Vilnius 2Kaunas 1Klaipėda 2Šiauliai -1Panevėžys 1Alytus 3Nida 3Ra...
Keywords Cloud Density
delfi40 lietuvoje38 kaip25 lietuvos21 seimo13 vilnius12 naujienos12 apie12 diena11 gali10
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
delfi 40
lietuvoje 38
kaip 25
lietuvos 21
seimo 13
vilnius 12
naujienos 12
apie 12
diena 11
gali 10
Google Preview Your look like this in google search result
DELFI ŽINIOS - PAGRINDINIS NAUJIENŲ PORTALAS LIETUVOJE
https://www.delfi.lt
DELFI.lt naujausios žinios, politika, verslas, sportas, pramogos, orai, horoskopai, TV programa, piliečių nuomonės ir komentarai, nuotraukos ir video
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~384.91 KB
Code Size: ~334.38 KB
Text Size: ~50.53 KB Ratio: 13.13%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

DELFI DELFI DELFI

The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
DELFI
Param short_name
DELFI
Param theme_color
#ffc820
Param background_color
#0372dd
Param start_url
/
Param display
minimal-ui
Param gcm_sender_id
482941778795

Desktop

Desktop Screenshot
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 317 requests • 3,098 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 82 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 370 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 4.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 29.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 60 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 56 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 97 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 7 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 920 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 270 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 59 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 85 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 140 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 570 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 120 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 3.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 4.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,098 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 18 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 5,030 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)

Mobile

Mobile Screenshot
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid multiple page redirects Potential savings of 1,410 ms
Redirects introduce additional delays before the page can be loaded
User Timing marks and measures 7 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 530 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,870 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 93 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 830 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,940 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 8.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 368 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 13.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 7.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 2,981 KB
Large network payloads cost users real money and are highly correlated with long load times
robots.txt is not valid 8 errors found
If your robots.txt file is malformed, crawlers may not be able to understand how you want your website to be crawled or indexed
Minimize main-thread work 14.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 9 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,288 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 8,250 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Minify JavaScript Potential savings of 2 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 3.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 327 requests • 2,981 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 88 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 540 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 29.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 29.1 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 7358 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 120 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 67% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 95.79% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 50 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Strict-Transport-Security: max-age=2592000
Content-Security-Policy: upgrade-insecure-requests
Content-Encoding: gzip
Vary: Accept-Encoding
Content-type: text/html; charset=utf-8
Content-Length: 56531
Date: Tue, 10 Dec 2019 19:33:34 GMT
Server: DWS
X-XSS-Protection: 1; mode=block
Cache-Control: public, max-age=60
Age: 45
Accept-Ranges: bytes
Connection: keep-alive
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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