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Web Frameworks

33 delfino.cr Last Updated: 3 months

Success 78% of passed verification steps
Warning 7% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 83%
Best Practices Desktop Score 85%
SEO Desktop Score 91%
Progressive Web App Desktop Score 12%
Performance Mobile Score 28%
Best Practices Mobile Score 92%
SEO Mobile Score 91%
Progressive Web App Mobile Score 15%
Page Authority Authority 36%
Domain Authority Domain Authority 42%
Moz Rank 3.6/10
Bounce Rate Rate 0%
Title Tag 10 Characters
DELFINO.CR
Meta Description 96 Characters
Periodismo independiente orientado a fortalecer la participación ciudadana y el control político
Effective URL 17 Characters
http://delfino.cr
Excerpt Page content
Delfino.cr Iniciar SesiónCOVID-19Datos ActualizadosCasos en Costa Rica y Otros Países!Medidas y AyudaEnlaces con información general, médica, ayudas y medidas sanitariasÚltima horaEntérese de la evolución de la crisis con las noticias relacionadasRep...
Keywords Cloud Density
reporte16 covid13 abril10 resumen10 delfino9 martes7 columnas6 abierto6 teclado6 para5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
reporte 16
covid 13
abril 10
resumen 10
delfino 9
martes 7
columnas 6
abierto 6
teclado 6
para 5
Google Preview Your look like this in google search result
DELFINO.CR
http://delfino.cr
Periodismo independiente orientado a fortalecer la participación ciudadana y el control político
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~239.72 KB
Code Size: ~44.09 KB
Text Size: ~195.63 KB Ratio: 81.61%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Does not use HTTPS 9 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Reduce server response times (TTFB) Root document took 670 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 40 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 176 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 350 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 800 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 43 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,246 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 883 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 100 requests • 2,246 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 43 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 580 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 15.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 110 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 76 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 316 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 15.3 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 10260 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 1,360 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 88% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 84.87% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 84 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 410 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 9 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 440 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 176 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 111 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 100 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,590 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 4.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 967 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 40 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 8.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 4.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,382 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 4.4 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 795 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 4.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 100 requests • 2,382 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 43 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 2,180 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 15.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Wed, 29 Apr 2020 15:17:17 GMT
Content-Type: text/html; charset=utf-8
Content-Length: 245214
Connection: keep-alive
X-Powered-By: Express
ETag: "3bdde-IUr5JiXGjJiiyl84JTTZoVJ/xzk"
Vary: Accept-Encoding
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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