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32 dominos.co.uk Last Updated: 7 months

Success 32% of passed verification steps
Warning 38% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 87%
Best Practices Desktop Score 62%
SEO Desktop Score 100%
Progressive Web App Desktop Score 23%
Performance Mobile Score 48%
Best Practices Mobile Score 62%
SEO Mobile Score 96%
Progressive Web App Mobile Score 26%
Page Authority Authority 48%
Domain Authority Domain Authority 66%
Moz Rank 4.8/10
Bounce Rate Rate 0%
Title Tag 13 Characters
ACCESS DENIED
Meta Description 0 Characters
NO DATA
Effective URL 24 Characters
http://www.dominos.co.uk
Excerpt Page content
Access Denied Access Denied You don't have permission to access "http://www.dominos.co.uk/" on this server. Reference #18.683d717.1588004104.d5d541a
Keywords Cloud Density
access2 denied1 permission1 http1 dominos1 server1 reference1 683d7171 d5d541a1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
access 2
denied 1
permission 1
http 1
dominos 1
server 1
reference 1
683d717 1
d5d541a 1
Google Preview Your look like this in google search result
ACCESS DENIED
http://www.dominos.co.uk
Access Denied Access Denied You don't have permission to access "http://www.dominos.co.uk/" on this server. Reference #18.683d717.1588004104.d5d541a
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~269 B
Code Size: ~66 B
Text Size: ~203 B Ratio: 75.46%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Minimize third-party usage Third-party code blocked the main thread for 80 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 240 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 1.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 1.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,284 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 259 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 105 requests • 1,336 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 37 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 170 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 12.5 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 62 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 94 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid multiple page redirects Potential savings of 190 ms
Redirects introduce additional delays before the page can be loaded
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
User Timing marks and measures 3 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 640 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 260 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 13 KB
Optimized images load faster and consume less cellular data

Mobile

Mobile Screenshot
Tap targets are not sized appropriately 58% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 97.78% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 69 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 185 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid multiple page redirects Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
User Timing marks and measures 3 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 400 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 860 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 13 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 1,800 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 3,010 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 6.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 82 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 5.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 11.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,439 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 9.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 268 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 104 requests • 1,491 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 38 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 610 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 12.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 12.5 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 4141 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 280 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 403 Forbidden
Server: AkamaiGHost
Mime-Version: 1.0
Content-Type: text/html
Content-Length: 271
Expires: Mon, 27 Apr 2020 16:15:04 GMT
Date: Mon, 27 Apr 2020 16:15:04 GMT
Connection: close
Set-Cookie: akaalb_alb01=~op=ProdUK:produk_origin2|~rv=95~m=produk_origin2:0|~os=44d4d9335661eb2014d9e1271072b451~id=47ee18a4255f4e0a5c9b07e7d6d88cac; path=/; Domain=.www.dominos.co.uk
Set-Cookie: akavpau_vpc=1588004704~id=96917c5d0336672a5ffeeaa664a0d418; Path=/
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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