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Web Frameworks

46 elhacker.net Last Updated: 9 months

Success 31% of passed verification steps
Warning 46% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 98%
Best Practices Desktop Score 69%
SEO Desktop Score 90%
Progressive Web App Desktop Score 38%
Performance Mobile Score 95%
Best Practices Mobile Score 69%
SEO Mobile Score 75%
Progressive Web App Mobile Score 37%
Page Authority Authority 49%
Domain Authority Domain Authority 53%
Moz Rank 4.9/10
Bounce Rate Rate 0%
Title Tag 27 Characters
ELHACKER.NET ACCEDIENDO ...
Meta Description 0 Characters
NO DATA
Effective URL 19 Characters
http://elhacker.net
Excerpt Page content
elhacker.NET accediendo ... Cargando elhacker.NET ..... espera unos segundos ... Gracias - Protección DDoS Verificando tu navegador antes de entrar a elhacker.NET ... El proceso es automático, tu navegador será redireccio...
Keywords Cloud Density
elhacker3 please2 espera2 segundos2 browser2 navegador2 accessing1 reload1 page1 checking1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
elhacker 3
please 2
espera 2
segundos 2
browser 2
navegador 2
accessing 1
reload 1
page 1
checking 1
Google Preview Your look like this in google search result
ELHACKER.NET ACCEDIENDO ...
http://elhacker.net
elhacker.NET accediendo ... Cargando elhacker.NET ..... espera unos segundos ... Gracias - Protección DDoS Verificando tu navegador antes de entrar a elhacker.NET ... El proceso es automático, tu navegador será redireccio...
Robots.txt File No Found
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2018-02-01 / 3 years
Create on: 2001-02-22 / 20 years
Expires on: 2023-02-22 / 29 months 11 days

Arq Group Limited DBA Melbourne IT ,
Registrar Whois Server: whois.arq.group
Registrar URL: http://www.melbourneit.com.au

Nameservers
LILY.NS.CLOUDFLARE.COM
SRI.NS.CLOUDFLARE.COM
Page Size Code & Text Ratio
Document Size: ~41.97 KB
Code Size: ~39.17 KB
Text Size: ~2.8 KB Ratio: 6.67%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Serve static assets with an efficient cache policy 37 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 1.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 20 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid multiple page redirects Potential savings of 190 ms
Redirects introduce additional delays before the page can be loaded
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Reduce server response times (TTFB) Root document took 730 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 230 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 5 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 0.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 258 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 770 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 49 requests • 258 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Serve static assets with an efficient cache policy 37 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 3.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 3690 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Serve images in next-gen formats Potential savings of 20 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid multiple page redirects Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded
Reduce server response times (TTFB) Root document took 680 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 780 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 5 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 100 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 70 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 2.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 262 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 770 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 49 requests • 262 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 503 Service Temporarily Unavailable
Date: Fri, 03 Jan 2020 03:30:03 GMT
Content-Type: text/html; charset=UTF-8
Connection: close
X-Frame-Options: SAMEORIGIN
Set-Cookie: __cfduid=decb995b474baca066ece98116a51f8c71578022203; expires=Sun, 02-Feb-20 03:30:03 GMT; path=/; domain=.elhacker.net; HttpOnly; SameSite=Lax; Secure
Cache-Control: no-cache
Vary: Accept-Encoding
Alt-Svc: h3-24=":443"; ma=86400, h3-23=":443"; ma=86400
Server: cloudflare
CF-RAY: 54f1e4564b33f001-EWR
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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