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Top Technologies

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Web Frameworks

19 espn.com.br Last Updated: 8 months

Success 63% of passed verification steps
Warning 7% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 29%
Best Practices Desktop Score 54%
SEO Desktop Score 82%
Progressive Web App Desktop Score 31%
Performance Mobile Score 23%
Best Practices Mobile Score 46%
SEO Mobile Score 92%
Progressive Web App Mobile Score 33%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 24 Characters
ESPN - TUDO PELO ESPORTE
Meta Description 149 Characters
Casa do futebol brasileiro e internacional, da NBA, NFL, MLB e do tênis. Notícias exclusivas, blogs, vídeos, fotos e tempo real de eventos esportivos
Effective URL 23 Characters
https://www.espn.com.br
Excerpt Page content
ESPN - Tudo pelo esporte Ir para o Menu Princi...
Meta Keywords 9 Detected
Keywords Cloud Density
espn20 mais15 flamengo15 para14 futebol10 corinthians8 tudo7 bola6 mercado6 libertadores6
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
espn 20
mais 15
flamengo 15
para 14
futebol 10
corinthians 8
tudo 7
bola 6
mercado 6
libertadores 6
Google Preview Your look like this in google search result
ESPN - TUDO PELO ESPORTE
https://www.espn.com.br
Casa do futebol brasileiro e internacional, da NBA, NFL, MLB e do tênis. Notícias exclusivas, blogs, vídeos, fotos e tempo real de eventos esportivos
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~210.29 KB
Code Size: ~144.32 KB
Text Size: ~65.97 KB Ratio: 31.37%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 320 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 450 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 1 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 92 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 180 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,330 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 5.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 1,121 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 396 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 7.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 5,470 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 9.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 12 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 9 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 3,967 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 387 requests • 5,579 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 68 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Serve static assets with an efficient cache policy 145 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 320 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 9.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 42.7 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 130 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 346 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 2 warnings found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 741 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
Speed Index 10.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 24.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,956 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 22.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 12 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,213 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 204 requests • 3,956 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 111 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 2,110 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 28.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 28.9 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 1,300 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6360 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 90.06% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 171 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 2 warnings found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 724 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 290 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,460 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 1 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 8 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 440 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 9,090 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 15.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 1,421 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 569 KB
Serve images that are appropriately-sized to save cellular data and improve load time

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Mon, 23 Dec 2019 18:48:51 GMT
Content-Type: text/html;charset=UTF-8
Connection: keep-alive
Access-Control-Allow-Origin: *
Content-Security-Policy: frame-ancestors 'self' *.espn.com:* *.espnqa.com:* *.espnsb.com *.espn.co.uk *.espndeportes.espn.com *.espn.com.br *.espn.com.mx *.espn.com.ve *.espn.com.ar *.espn.com.co *.espnfc.com.au *.espn.com.au *.espn.in *.espn.com.sg *.espn.cl *.espn.com.pe *.espn.com.gt *.espn.com.do *.espn.com.ec *.espn.com.uy *.espn.com.pa *.espn.co.cr http://*.espnqa.com:* http://*.espn.com:*
ETag: W/"42193dab76e7d7958dfbce5ae142b1b88bdfe386"
Content-Encoding: gzip
Via: 1.1 varnish-v4
Vary: Accept-Encoding
Accept-Ranges: bytes
Set-Cookie: edition=espn-pt-br; path=/; Expires=Mon, 30 Dec 2019 18:48:51 GMT;
Set-Cookie: country=us; path=/;
Set-Cookie: connectionspeed=full; path=/; Expires=Mon, 30 Dec 2019 18:48:51 GMT;
Set-Cookie: edition-view=espn-pt-br; path=/; Expires=Mon, 30 Dec 2019 18:48:51 GMT;
Set-Cookie: SWID=6209E62A-187C-4FFD-CFDA-7BE546686F61; path=/; Expires=Fri, 23 Dec 2039 18:48:51 GMT; domain=espn.com.br;
Cache-Control: max-age=0, must-revalidate
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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