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Top Technologies

Nginx
Web Servers
Google Tag Manager
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Google Font API
Font Scripts
CloudFlare
CDN
Apache
Web Servers
Font Awesome
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WordPress
CMS
Twitter Bootstrap
Web Frameworks

7 expedia.ca Last Updated: 9 months

Success 47% of passed verification steps
Warning 15% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 49%
Best Practices Desktop Score 69%
SEO Desktop Score 100%
Progressive Web App Desktop Score 27%
Performance Mobile Score 29%
Best Practices Mobile Score 69%
SEO Mobile Score 94%
Progressive Web App Mobile Score 30%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 11 Characters
BOT OR NOT?
Meta Description 0 Characters
NO DATA
Effective URL 22 Characters
https://www.expedia.ca
Excerpt Page content
Bot or Not? Skip to main co...
Keywords Cloud Density
flag82 account20 sign18 expedia17 united9 rewards9 please9 email8 deals7 travel7
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
flag 82
account 20
sign 18
expedia 17
united 9
rewards 9
please 9
email 8
deals 7
travel 7
Google Preview Your look like this in google search result
BOT OR NOT?
https://www.expedia.ca
Bot or Not? Skip to main co...
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~353.16 KB
Code Size: ~338.68 KB
Text Size: ~14.47 KB Ratio: 4.10%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Serve static assets with an efficient cache policy 129 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 460 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 6.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 29.6 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 90 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 88 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 76 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 79 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 320 ms
Time To First Byte identifies the time at which your server sends a response
Enable text compression Potential savings of 21 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 55 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 680 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 810 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 3.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 804 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 273 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,563 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 6,177 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 360 requests • 3,563 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Reduce the impact of third-party code Third-party code blocked the main thread for 3,610 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 4,640 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 11.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 616 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 8.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 20.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,228 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 18.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 6,417 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 336 requests • 3,228 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 129 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 1,500 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 24.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 24.2 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 4678 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 810 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 21% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 90.33% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 86 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 17 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 57 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 300 ms
Time To First Byte identifies the time at which your server sends a response
Efficiently encode images Potential savings of 11 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 21 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: Apache
ETag: "a1cc86cfb72ace57e0370000c897b10f:1496310971"
Last-Modified: Thu, 01 Jun 2017 09:56:11 GMT
Accept-Ranges: bytes
Content-Type: text/html
Vary: Accept-Encoding
Content-Encoding: gzip
Expires: Tue, 24 Dec 2019 12:02:20 GMT
Cache-Control: max-age=0, no-cache, no-store
Pragma: no-cache
Date: Tue, 24 Dec 2019 12:02:20 GMT
Content-Length: 20
Connection: keep-alive
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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