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Web Frameworks

43 flashscore.pl Last Updated: 5 months

Success 70% of passed verification steps
Warning 15% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 50%
Best Practices Desktop Score 62%
SEO Desktop Score 100%
Progressive Web App Desktop Score 46%
Performance Mobile Score 20%
Best Practices Mobile Score 62%
SEO Mobile Score 89%
Progressive Web App Mobile Score 48%
Page Authority Authority 38%
Domain Authority Domain Authority 42%
Moz Rank 3.8/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 50 Characters
FLASHSCORE.PL: WYNIKI PIŁKI NOŻNEJ, WYNIKI NA ŻYWO
Meta Description 164 Characters
Serwis wyników na żywo i rezultatów FlashScore.pl zapewnia wyniki meczów z ponad 1000 lig piłkarskich. Wyniki na żywo, rezultaty, tabele, składy i szczegóły meczów.
Effective URL 25 Characters
https://www.flashscore.pl
Excerpt Page content
FlashScore.pl: wyniki piłki nożnej, wyniki na żywo Wyniki na żywo - mecze na żywo, wyniki piłki nożnej na żywo ...
Keywords Cloud Density
mistrzostwa12 wyniki11 żywo11 liga10 świata9 piłki6 league6 flashscore6 piłka6 puchar6
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
mistrzostwa 12
wyniki 11
żywo 11
liga 10
świata 9
piłki 6
league 6
flashscore 6
piłka 6
puchar 6
Google Preview Your look like this in google search result
FLASHSCORE.PL: WYNIKI PIŁKI NOŻNEJ, WYNIKI NA ŻYWO
https://www.flashscore.pl
Serwis wyników na żywo i rezultatów FlashScore.pl zapewnia wyniki meczów z ponad 1000 lig piłkarskich. Wyniki na żywo, rezultaty, tabele, składy i szc
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 617 months 21 days
Page Size Code & Text Ratio
Document Size: ~100 KB
Code Size: ~76.11 KB
Text Size: ~23.89 KB Ratio: 23.89%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

FlashScore.pl FlashScore.pl FlashScore.pl

The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
FlashScore.pl
Param short_name
FlashScore.pl
Param theme_color
#1b7700
Param background_color
#1b7700
Param display
standalone
Param start_url
/pilka-nozna/

Desktop

Desktop Screenshot
Server response times are low (TTFB) Root document took 560 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,230 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 300 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 23 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 3.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,010 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,865 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 117 requests • 2,010 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 9 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 230 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 4.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 19.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 8 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 97 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity

Mobile

Mobile Screenshot
Document doesn't use legible font sizes 47.55% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 99 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Server response times are low (TTFB) Root document took 460 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 3,300 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 530 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,690 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 4.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 7 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 9.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 13.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,492 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 9.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,751 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 7.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 85 requests • 1,492 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 6 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 700 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 15.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 15.1 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 6795 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 260 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 8 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 78% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Sun, 26 Apr 2020 02:00:07 GMT
Content-Type: text/html; charset=UTF-8
Content-Length: 19521
Connection: keep-alive
P3P: CP="CAO PSA OUR"
Vary: Accept-Encoding
Etag: "s-ad995d42ef35a894cd8ab64713a60a61-g"
Expires: Sun, 26 Apr 2020 02:03:15 GMT
Cache-Control: public, max-age=300
Content-Encoding: gzip
X-Vname: lsproxy13/varnish1[P]|lsbproxy7/varnish2[A]
X-ttlSet: BEH[P]|BEH[A]
Accept-Ranges: bytes
Age: 112
X-Age: 112[P]|111[A]
X-PC: HIT[P]|HIT[A]
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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