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2 fotomac.com.tr Last Updated: 11 months

Success 39% of passed verification steps
Warning 23% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 36%
Best Practices Desktop Score 46%
SEO Desktop Score 82%
Progressive Web App Desktop Score 19%
Performance Mobile Score 2%
Best Practices Mobile Score 46%
SEO Mobile Score 99%
Progressive Web App Mobile Score 26%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: WINDOWS-1254
Title Tag 67 Characters
SON DAKIKA SPOR HABERLERI, SON DAKIKA FUTBOL TRANSFERLERI - FOTOMAÇ
Meta Description 118 Characters
Sporun tüm branşlarından haberler, son dakika gelişmeleri, özel dosyalar ve ilgi çekici videolar Fotomac.com.tr'de....
Effective URL 26 Characters
https://www.fotomac.com.tr
Excerpt Page content
Son dakika spor haberleri, son dakika futbol transferleri - Fotomaç Spor dünyasındaki önemli geli...
Keywords Cloud Density
fenerbahçe31 süper26 futbol23 galatasaray21 beşiktaş21 milli19 diğer17 oyunları16 trabzonspor14 basketbol14
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
fenerbahçe 31
süper 26
futbol 23
galatasaray 21
beşiktaş 21
milli 19
diğer 17
oyunları 16
trabzonspor 14
basketbol 14
Google Preview Your look like this in google search result
SON DAKIKA SPOR HABERLERI, SON DAKIKA FUTBOL TRANSFERLERI -
https://www.fotomac.com.tr
Sporun tüm branşlarından haberler, son dakika gelişmeleri, özel dosyalar ve ilgi çekici videolar Fotomac.com.tr'de....
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~190.63 KB
Code Size: ~124.59 KB
Text Size: ~66.04 KB Ratio: 34.64%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Speed Index 3.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,781 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 34 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,600 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 370 requests • 4,815 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 43 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 540 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 6.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 32.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 300 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 211 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 1,427 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 40 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 290 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 134 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 4 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 1,590 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 900 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 3.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 1,358 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 275 KB
Serve images that are appropriately-sized to save cellular data and improve load time

Mobile

Mobile Screenshot
Reduce JavaScript execution time 6.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 1,525 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 15.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 22.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 5,078 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 13.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 7.3 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 3 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 58 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 998 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 7.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 469 requests • 5,112 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 53 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 500 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 32.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 32.7 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 18430 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 150 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 98% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 96.7% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 198 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 728 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
User Timing marks and measures 19 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 160 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,510 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 386 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 1,180 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,300 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html
Content-Length: 37963
Connection: keep-alive
Xet-Cookie:
Via: TMGRUP (c), 1.1 252359bfdb9b0b4042648b4d2c0d4853.cloudfront.net (CloudFront)
Last-Modified: Mon, 23 Dec 2019 03:45:25 GMT
Accept-Ranges: bytes
X-Server: 239
Access-Control-Allow-Origin: *
Cteonnt-Length: 191190
Strict-Transport-Security: max-age=15552000
Content-Encoding: gzip
Date: Mon, 23 Dec 2019 03:48:11 GMT
Expires: Mon, 23 Dec 2019 03:48:31 GMT
ETag: "c651396943b9d51:0"
Cache-Control: max-age=10
X-Cache: Hit from cloudfront
X-Amz-Cf-Pop: IAD79-C2
X-Amz-Cf-Id: wgav2LVauVhWfCBAzxmHf1GxXJYoEfOEQqEJDsQvPTsj41EnidVG2w==
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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