Your Website Score is

Similar Ranking

68
FREIE UNIVERSITÄT BERLIN: STARTSEITE
fu-berlin.de
68
GOOGLE
google.cl
68
روزنامه دنیای اقتصاد | پرمخاطب ترین روزنامه اقتصادی کشور
donya-e-eqtesad.com
68
STARS : TOUTE L'ACTU DES STARS - GALA
gala.fr
68
WE HEART IT | FASHION, WALLPAPERS, QUOTES, CELEBRITIES AND SO MUCH MORE
weheartit.com
68
THE MOVIE DATABASE (TMDB)
themoviedb.org
68
DREW CURTIS' FARK.COM
fark.com

Latest Sites

14
OSLOWAY | YOUR BEST LOCAL TOURS AND EXPERIENCES IN OSLO
osloway.no
22
JUST A MOMENT...
hourlyminer.com
33
ピアノ教室ネット|先生との出会いはここから。全国のピアノ教室から検索!
pnet.kawai.jp
19
ADAGIETTOピアノ教室|飯能|ピアノに興味がある皆さんへ|
adagiettopiano.com
33
ГЛАВНАЯ | UNIEX
uniex.biz
23
AHMADIMADO - TRUSTED DOGECOIN CLOUD MINING
ahmadimado.net
19
DOGESILVA LIMITED - HOME
dogesilva.com

Top Technologies

Nginx
Web Servers
Google Tag Manager
Tag Managers
Google Font API
Font Scripts
CloudFlare
CDN
Apache
Web Servers
Font Awesome
Font Scripts
WordPress
CMS
Twitter Bootstrap
Web Frameworks

68 gala.fr Last Updated: 7 months

Success 78% of passed verification steps
Warning 7% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 41%
Best Practices Desktop Score 77%
SEO Desktop Score 91%
Progressive Web App Desktop Score 31%
Performance Mobile Score 26%
Best Practices Mobile Score 77%
SEO Mobile Score 90%
Progressive Web App Mobile Score 33%
Page Authority Authority 49%
Domain Authority Domain Authority 78%
Moz Rank 4.9/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 37 Characters
STARS : TOUTE L'ACTU DES STARS - GALA
Meta Description 139 Characters
Vivez au rythme des stars avec Gala.fr. Leur actualité, leurs biographies, leurs secrets, leur vie au quotidien. Sans oublier les jeux !...
Effective URL 19 Characters
https://www.gala.fr
Excerpt Page content
Stars : toute l'actu des stars - GalaCheckCreated with Sketch.fbCreated with Sketch.email iconCreated with Sketch.moreCreated with Sketch.pinterest iconCreated with Sketch.sms iconCreated with Sketch.twCreated with Sketch.whatsappCreated with Sketch....
Keywords Cloud Density
hier35 elle18 pour12 avec10 hallyday9 macron9 plus8 photo8 sketch8 laeticia8
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
hier 35
elle 18
pour 12
avec 10
hallyday 9
macron 9
plus 8
photo 8
sketch 8
laeticia 8
Google Preview Your look like this in google search result
STARS : TOUTE L'ACTU DES STARS - GALA
https://www.gala.fr
Vivez au rythme des stars avec Gala.fr. Leur actualité, leurs biographies, leurs secrets, leur vie au quotidien. Sans oublier les jeux !...
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 2000-04-03 / 20 years
Expires on: 2020-12-23 / 4 months 12 days

SPIE CLOUD SERVICES SPIE CLOUD SERVICES SPIE CLOUD SERVICES SPIE CLOUD SERVICES SPIE CLOUD SERVICES ,FR FR FR FR
Registrar Email: [email protected]
Registrar Address: 53 Boulevard de Stalingrad 92247 MALAKOFF CEDEX 13, rue Henri Barbusse 92230 Genevilliers SPIE CLOUD SERVICES 53, boulevard de Stalingrad 92247 Malakoff Cedex SPIE CLOUD SERVICES 53, boulevard de Stalingrad 92247 Malakoff Cedex ,

Nameservers
phobos.vp-dns.net
deimos.vp-dns.net
venus.vp-dns.net
Page Size Code & Text Ratio
Document Size: ~397.51 KB
Code Size: ~384.08 KB
Text Size: ~13.43 KB Ratio: 3.38%

Estimation Traffic and Earnings

Only Registered Users

Sign up for see all features and reviews about this site

Login

Technologies

PWA - Manifest

Application Gala Gala

The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
Application Gala
Param short_name
Gala
Param orientation
portrait
Param display
standalone
Param start_url
.
Param prefer_related_applications
1
Manifest is not valid
Your manifest are missing some important params, read more in Web App Manifest

Desktop

Desktop Screenshot
Use video formats for animated content Potential savings of 406 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Serve static assets with an efficient cache policy 45 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 170 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 6.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 28.8 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 12 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 55 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 121 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 760 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 61 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 80 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 340 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 82 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 116 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,642 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,087 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 120 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 282 requests • 3,643 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Reduce JavaScript execution time 7.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 219 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 152 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 9.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 18.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,493 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 11.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,084 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 249 requests • 3,493 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 526 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Serve static assets with an efficient cache policy 38 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 660 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 23.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 23.3 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 5173 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 240 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 75% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 99.68% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 12 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 56 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 98 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 240 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 61 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 740 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 2,400 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.

Speed And Optimization Tips

Only Registered Users

Sign up for see all features and reviews about this site

Login

Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Server: nginx
Server-Timing: intid;desc=76ceb41788ec7ef6
X-Grace-Duration: 2419200
X-Content-Type-Options: nosniff
Content-Security-Policy: upgrade-insecure-requests; connect-src * https:; font-src * data:; script-src * 'unsafe-inline' 'unsafe-eval'; style-src * 'unsafe-inline'; media-src * blob: data:; worker-src * blob: data:
Strict-Transport-Security: max-age=63072000; includeSubDomains; preload; always;
Content-Encoding: gzip
Content-Length: 39777
Cache-Control: public, max-age=22, s-maxage=300
Date: Fri, 17 Jan 2020 02:45:05 GMT
Connection: keep-alive
Vary: Accept-Encoding
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

Add extension to Chrome