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Web Frameworks

45 game8.jp Last Updated: 12 months

Success 70% of passed verification steps
Warning 7% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 67%
Best Practices Desktop Score 62%
SEO Desktop Score 100%
Progressive Web App Desktop Score 31%
Performance Mobile Score 35%
Best Practices Mobile Score 69%
SEO Mobile Score 84%
Progressive Web App Mobile Score 33%
Page Authority Authority 44%
Domain Authority Domain Authority 52%
Moz Rank 4.4/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 37 Characters
GAME8 [ゲームエイト]|【日本最大級】ゲーム・アプリの総合攻略サイト
Meta Description 122 Characters
【日本最大級】ゲーム・アプリの総合攻略サイト!Game8 [ゲームエイト]では、最新情報・攻略情報・お役立ち記事などゲームを楽しむ情報を豊富に掲載。人気のアプリ、新着ゲームなどリアルタイムで更新中!30秒の簡単登録でマイページの作成も可能です。
Effective URL 20 Characters
https://game8.jp:443
Excerpt Page content
Game8 [ゲームエイト]|【日本最大級】ゲーム・アプリの総合攻略サイト ゲーム・アプリの総合攻略サイト - Game8 [ゲームエイト]検索ログインニュース事前登録レビュー攻略動画 新作や話題のゲームニュースすべて見る『荒野行動』×『銀魂』コラボで再びApp Storeランキング上位にランクイン!PR11月30日にリリース決定! うまくアイドルを育てていくのもプロデューサーの腕の見せ所。経営S....
Keywords Cloud Density
game85 すべて見る5 youtuberチャンネルへ4 ジャンプチ4 ゲームエイト3 荒野行動3 エピックセブン攻略2 三国志大戦m攻略2 国盗りウォーズ攻略2 妖怪三国志2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
game8 5
すべて見る 5
youtuberチャンネルへ 4
ジャンプチ 4
ゲームエイト 3
荒野行動 3
エピックセブン攻略 2
三国志大戦m攻略 2
国盗りウォーズ攻略 2
妖怪三国志 2
Google Preview Your look like this in google search result
GAME8 [ゲームエイト]|【日本最大級】ゲーム・アプリの総合攻略サイト
https://game8.jp:443
【日本最大級】ゲーム・アプリの総合攻略サイト!Game8 [ゲームエイト]では、最新情報・攻略情報・お役立ち記事などゲームを楽しむ情報を豊富に掲載。人気のアプリ、新着ゲームなどリアルタイムで更新中!30秒の簡単登録でマイページの作成も可能です。
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~52.39 KB
Code Size: ~34.87 KB
Text Size: ~17.52 KB Ratio: 33.45%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Time to Interactive 3.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 21.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 43 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 2,668 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 30 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 850 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 250 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 259 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 1,092 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 1,878 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,980 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 489 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 171 requests • 4,980 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 73 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 120 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task

Mobile

Mobile Screenshot
Server response times are low (TTFB) Root document took 400 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 910 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 168 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 280 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 470 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 1,142 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 499 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 8.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 9.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,980 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 5.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.0 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 395 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 123 requests • 3,980 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 47 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 290 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 16.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 16.7 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 4260 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 50 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 97% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document doesn't use legible font sizes 50.34% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 46 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 2,170 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Thu, 28 Nov 2019 06:26:57 GMT
Content-Type: text/html; charset=utf-8
Connection: keep-alive
X-Frame-Options: SAMEORIGIN
X-XSS-Protection: 1; mode=block
X-Content-Type-Options: nosniff
ETag: W/"248fb4ed30bd2661e0cc27859606fe23"
Cache-Control: max-age=0, private, must-revalidate
Set-Cookie: segment_id=; path=/; expires=Fri, 29 Nov 2019 06:26:57 -0000
Set-Cookie: _session_id=63d1d77379f7910b6c97060ae6a2a807; path=/; expires=Sat, 28 Dec 2019 16:56:03 -0000; HttpOnly
X-Request-Id: 57ff697c-5030-41a7-9157-7ddef4debd26
X-Runtime: 0.043298
Content-Encoding: gzip
Vary: User-Agent, Accept-Encoding
Age: 0
X-Cache: MISS
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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