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Top Technologies

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Web Frameworks

52 google.com.kw Last Updated: 10 months

Success 55% of passed verification steps
Warning 30% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 100%
Best Practices Desktop Score 92%
SEO Desktop Score 82%
Progressive Web App Desktop Score 46%
Performance Mobile Score 93%
Best Practices Mobile Score 85%
SEO Mobile Score 82%
Progressive Web App Mobile Score 56%
Page Authority Authority 48%
Domain Authority Domain Authority 51%
Moz Rank 4.8/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 6 Characters
GOOGLE
Meta Description 159 Characters
Search the world's information, including webpages, images, videos and more. Google has many special features to help you find exactly what you're looking for.
Effective URL 37 Characters
https://www.google.com.kw/?gws_rd=ssl
Excerpt Page content
Google.. About Store GmailImagesSign in Remove Report inappropriate predictions ×Google offered in: العربية PrivacyTermsSettingsSearch settingsAdvanced searchYour data in SearchHistorySearch HelpSend feedbackAdve...
Keywords Cloud Density
search5 settings2 about1 terms1 business1 advertising1 feedback1 send1 help1 history1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
search 5
settings 2
about 1
terms 1
business 1
advertising 1
feedback 1
send 1
help 1
history 1
Google Preview Your look like this in google search result
GOOGLE
https://www.google.com.kw/?gws_rd=ssl
Search the world's information, including webpages, images, videos and more. Google has many special features to help you find exactly what you're loo
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~221.7 KB
Code Size: ~157.4 KB
Text Size: ~64.3 KB Ratio: 29.00%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 0.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 706 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 222 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.5 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 18 requests • 706 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 160 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Uses efficient cache policy on static assets 0 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 1.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 11 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
User Timing marks and measures 4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 130 ms
Time To First Byte identifies the time at which your server sends a response

Mobile

Mobile Screenshot
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 300 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 5 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 587 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 431 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 27 requests • 587 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 160 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Uses efficient cache policy on static assets 0 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 320 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 4.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Links do not have descriptive text 1 link found
Descriptive link text helps search engines understand your content
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 2172 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 70 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 95% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
User Timing marks and measures 2 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 100 ms
Time To First Byte identifies the time at which your server sends a response

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Thu, 28 Nov 2019 07:56:22 GMT
Expires: -1
Cache-Control: private, max-age=0
Content-Type: text/html; charset=UTF-8
Strict-Transport-Security: max-age=31536000
P3P: CP="This is not a P3P policy! See g.co/p3phelp for more info."
Content-Encoding: gzip
Server: gws
X-XSS-Protection: 0
X-Frame-Options: SAMEORIGIN
Set-Cookie: 1P_JAR=2019-11-28-07; expires=Sat, 28-Dec-2019 07:56:22 GMT; path=/; domain=.google.com.kw; SameSite=none
Set-Cookie: NID=192=e-fUeT1ddObJ-jxP3iSJ1fvCzd6qLFl7yLxnjxMdC_QYnOB-CQVo_O4eeHFvq2eyA-JFx0J5w72ILK0K8QyzfcYbz5nxfvHb7yjnFq5Gz1wYDEr2OKdT9jaFrMohj0vvJ-j00_Exl611MjtfWy5KRJH7PCJKJ0agLlRxLVAKrGw; expires=Fri, 29-May-2020 07:56:22 GMT; path=/; domain=.google.com.kw; HttpOnly
Transfer-Encoding: chunked
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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