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31 gorgias.io Last Updated: 9 months

Success 55% of passed verification steps
Warning 30% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 78%
Best Practices Desktop Score 77%
SEO Desktop Score 100%
Progressive Web App Desktop Score 31%
Performance Mobile Score 39%
Best Practices Mobile Score 77%
SEO Mobile Score 94%
Progressive Web App Mobile Score 33%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 54 Characters
GORGIAS - CUSTOMER SERVICE MADE EASY FOR ONLINE STORES
Meta Description 160 Characters
Helpdesk designed for e-commerce stores. Provide multichannel customer service from a single app. Gain productivity with automated responses to common requests.
Effective URL 23 Characters
https://www.gorgias.com
Excerpt Page content
Gorgias - Customer service made easy for online stores FEATURESIntegrationsCustomersPricingblogLOGINSCHEDULE DEMOSIGN UPLoginSTART FREE TRIALFlawlesscustomer service for e-commerce storesGorgias is a customer support helpdeskspecially desig...
Keywords Cloud Density
gorgias24 customer14 support13 shopify7 service7 tickets5 customers5 team5 helpdesk5 time4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
gorgias 24
customer 14
support 13
shopify 7
service 7
tickets 5
customers 5
team 5
helpdesk 5
time 4
Google Preview Your look like this in google search result
GORGIAS - CUSTOMER SERVICE MADE EASY FOR ONLINE STORES
https://www.gorgias.com
Helpdesk designed for e-commerce stores. Provide multichannel customer service from a single app. Gain productivity with automated responses to common
Robots.txt File No Found
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~52.46 KB
Code Size: ~41.14 KB
Text Size: ~11.33 KB Ratio: 21.59%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 19.9 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 5 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 39 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 377 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 110 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 210 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 71 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 33 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 40 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 150 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 656 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 279 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,899 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 30 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 503 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 66 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 177 requests • 3,899 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 30 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 210 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 4.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Mobile

Mobile Screenshot
Avoid chaining critical requests 31 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 503 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 66 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 5.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 178 requests • 5,035 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 30 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 910 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 24.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 24.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 340 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6810 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 5 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 38% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 38 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 616 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 30 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 150 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 70 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 901 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 930 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 2,100 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 3.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 993 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 260 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 14.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 5,033 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 7.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.1 s
First Contentful Paint marks the time at which the first text or image is painted

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: openresty
Date: Sat, 28 Dec 2019 11:03:29 GMT
Content-Type: text/html
Content-Length: 13574
Connection: keep-alive
Content-Encoding: gzip
Content-Security-Policy: frame-ancestors 'self'
X-Frame-Options: SAMEORIGIN
x-lambda-id: a0f92492-8c36-4014-bb17-92022c55ca2f
Via: 1.1 varnish
Via: 1.1 varnish
Age: 1445
X-Served-By: cache-iad2145-IAD, cache-bwi5083-BWI
X-Cache: HIT, HIT
X-Cache-Hits: 1, 1
X-Timer: S1577531009.282882,VS0,VE0
Vary: Accept-Encoding
X-Cache-Status: MISS
X-Cluster-Name: us-east-1-prod
Accept-Ranges: bytes
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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