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Web Frameworks

48 hide.me Last Updated: 11 months

Success 39% of passed verification steps
Warning 38% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 99%
Best Practices Desktop Score 100%
SEO Desktop Score 91%
Progressive Web App Desktop Score 54%
Performance Mobile Score 95%
Best Practices Mobile Score 100%
SEO Mobile Score 92%
Progressive Web App Mobile Score 56%
Page Authority Authority 53%
Domain Authority Domain Authority 71%
Moz Rank 5.3/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 52 Characters
WORLD'S FASTEST VPN AND PRIVACY PROTECTION | HIDE.ME
Meta Description 156 Characters
Hide.me VPN offers privacy protection, wi-fi security, and encryption for a truly private web browser experience, regardless of your location. Try for---!
Effective URL 18 Characters
https://hide.me/en
Excerpt Page content
World's Fastest VPN and Privacy Protection | hide.me ...
Keywords Cloud Density
hide11 free9 privacy7 what6 apps6 support6 features6 internet5 proxy5 logs5
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
hide 11
free 9
privacy 7
what 6
apps 6
support 6
features 6
internet 5
proxy 5
logs 5
Google Preview Your look like this in google search result
WORLD'S FASTEST VPN AND PRIVACY PROTECTION | HIDE.ME
https://hide.me/en
Hide.me VPN offers privacy protection, wi-fi security, and encryption for a truly private web browser experience, regardless of your location. Try for
Robots.txt File No Found
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2017-04-06 / 4 years
Create on: 2008-04-29 / 13 years
Expires on: 2021-04-29 / 4 months 29 days

EuroDNS S.A. ,MY
Registrar URL: http://www.eurodns.com

Nameservers
NS1.HIDE.ME
NS0.HIDE.ME
NS2.HIDE.ME
NS3.HIDE.ME
NS4.HIDE.ME
Page Size Code & Text Ratio
Document Size: ~76.31 KB
Code Size: ~47.91 KB
Text Size: ~28.4 KB Ratio: 37.22%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 578 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 57 requests • 559 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 80 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 55 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoid multiple page redirects Potential savings of 230 ms
Redirects introduce additional delays before the page can be loaded
Server response times are low (TTFB) Root document took 250 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 110 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 76 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 0.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 559 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted

Mobile

Mobile Screenshot
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 99.98% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 55 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Avoid multiple page redirects Potential savings of 780 ms
Redirects introduce additional delays before the page can be loaded
Server response times are low (TTFB) Root document took 50 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 330 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 170 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 2.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 452 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.0 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 583 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 43 requests • 452 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 380 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 3.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 3750 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 301 Moved Permanently
Server: nginx
Date: Thu, 16 Jan 2020 05:45:04 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Location: https://hide.me/en/
X-XSS-Protection: 1; mode=block; report=https://eventure.report-uri.com/r/d/xss/enforce
Expect-CT: max-age=0, report-uri="https://eventure.report-uri.com/r/d/ct/reportOnly"
Referrer-Policy: strict-origin-when-cross-origin
Feature-Policy: geolocation 'none'; camera 'none'; microphone 'none';
Set-Cookie: l=en; expires=Fri, 15-Jan-2021 05:45:04 GMT; Max-Age=31536000; path=/; secure; samesite=lax
Strict-Transport-Security: max-age=31536000; includeSubDomains; preload
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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