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65 hltv.org Last Updated: 1 year

Success 70% of passed verification steps
Warning 7% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 85%
Best Practices Desktop Score 77%
SEO Desktop Score 90%
Progressive Web App Desktop Score 35%
Performance Mobile Score 25%
Best Practices Mobile Score 77%
SEO Mobile Score 87%
Progressive Web App Mobile Score 37%
Page Authority Authority 53%
Domain Authority Domain Authority 72%
Moz Rank 5.3/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 36 Characters
CS:GO NEWS & COVERAGE | HLTV.ORG
Meta Description 129 Characters
Welcome to the leading CS:GO site in the world, featuring news, demos, pictures, statistics, on-site coverage and much much more!
Effective URL 20 Characters
https://www.hltv.org
Excerpt Page content
CS:GO News & Coverage | HLTV.org NewsMatchesResultsEvents StatsGalleriesRankingsForumsBetsLiveFantasyNEW! ...
Keywords Cloud Density
qualifier31 comments30 season24 days23 wesg19 closed17 europe14 team13 esea11 tyloo10
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
qualifier 31
comments 30
season 24
days 23
wesg 19
closed 17
europe 14
team 13
esea 11
tyloo 10
Google Preview Your look like this in google search result
CS:GO NEWS & COVERAGE | HLTV.ORG
https://www.hltv.org
Welcome to the leading CS:GO site in the world, featuring news, demos, pictures, statistics, on-site coverage and much much more!
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2018-03-12 / 3 years
Create on: 2002-04-11 / 19 years
Expires on: 2022-04-11 / 16 months 12 days

Tucows Inc. ,DK
Registrar Whois Server: whois.tucows.com
Registrar URL: http://www.tucows.com

Nameservers
EDNA.NS.CLOUDFLARE.COM
JACK.NS.CLOUDFLARE.COM
Page Size Code & Text Ratio
Document Size: ~198.81 KB
Code Size: ~161.93 KB
Text Size: ~36.88 KB Ratio: 18.55%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest



The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
Param theme_color
#3e6ea0
Param background_color
#3e6ea0
Param display
standalone
Manifest is not valid
Your manifest are missing some important params, read more in Web App Manifest

Desktop

Desktop Screenshot
Minimizes main-thread work 0.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.0 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,713 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 150 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
First Meaningful Paint 1.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 100 requests • 3,935 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 89 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 90 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 14.0 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 91 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 2,438 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 250 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 410 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 680 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 563 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 1,228 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,935 KB
Large network payloads cost users real money and are highly correlated with long load times

Mobile

Mobile Screenshot
Eliminate render-blocking resources Potential savings of 2,040 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 514 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 30 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 320 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 1.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 1,976 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 9.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,638 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 4.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,713 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 630 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
First Meaningful Paint 4.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 96 requests • 3,638 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 85 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 380 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 13.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 13.0 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 70 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 9465 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 52% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 76.18% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 93 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 2,262 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 190 ms
Time To First Byte identifies the time at which your server sends a response

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Thu, 28 Nov 2019 05:50:34 GMT
Content-Type: text/html;charset=utf-8
Connection: keep-alive
Set-Cookie: __cfduid=d1514171a0392e1e1b04bba4de05b3fa21574920234; expires=Sat, 28-Dec-19 05:50:34 GMT; path=/; domain=.hltv.org; HttpOnly
Content-Security-Policy: default-src 'self' *.hltv.org:* https://fonts.googleapis.com https://fonts.gstatic.com https://www.google-analytics.com https://*.doubleclick.net https://www.google.com https://www.gstatic.com https://syndication.twitter.com http://platform.twitter.com https://platform.twitter.com https://*.flashtalking.com https://*.twimg.com https://chart.googleapis.com data://* 'unsafe-eval' https://*.googleusercontent.com https://www.hltv.org/cdn-cgi/beacon/performance https://hltv-org-test-office.imgix.net; script-src 'self' *.hltv.org:* https://*.hltv.org:* 'unsafe-eval' http://platform.twitter.com https://platform.twitter.com https://cdn.syndication.twimg.com https://syndication.twitter.com https://www.google-analytics.com https://www.google.com https://www.gstatic.com http://www.gstatic.com https://static.cloudflareinsights.com 'sha256-9nLWw42ittR15h7pdgpdCZMwOJfWBPX/P8LQSzOn+Jk=' http://localhost:9000; style-src 'self' https://fonts.googleapis.com https://fonts.gstatic.com https://www.gstatic.com http://platform.twitter.com https://platform.twitter.com https://*.twimg.com 'unsafe-inline'; frame-src *; connect-src 'self' *.hltv.org:* https://sentry.io *.gainskins.com ws://*.hltv.org:* wss://*.hltv.org:* ws://cf1-scorebot.hltv.org:* ws://c2-scorebot.hltv.org:* wss://cf1-scorebot.hltv.org:* wss://cf2-scorebot.hltv.org:* wss://cf3-scorebot.hltv.org:* wss://cf4-scorebot.hltv.org:* https://cf1-scorebot.hltv.org:* https://cf2-scorebot.hltv.org:* https://cf3-scorebot.hltv.org:* https://cf4-scorebot.hltv.org:* https://fcm.googleapis.com https://firebaseinstallations.googleapis.com https://fcmregistrations.googleapis.com http://localhost:9000 ws://localhost:9000
X-Frame-Options: SAMEORIGIN
X-Proxy-Cache: HIT
Content-Encoding: gzip
CF-Cache-Status: DYNAMIC
Expect-CT: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
Server: cloudflare
CF-RAY: 53ca10a758bc9da1-ORD
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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