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58 i-mobile.co.jp Last Updated: 10 months

Success 70% of passed verification steps
Warning 15% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 98%
Best Practices Desktop Score 85%
SEO Desktop Score 90%
Progressive Web App Desktop Score 31%
Performance Mobile Score 58%
Best Practices Mobile Score 85%
SEO Mobile Score 92%
Progressive Web App Mobile Score 33%
Page Authority Authority 52%
Domain Authority Domain Authority 54%
Moz Rank 5.2/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 34 Characters
株式会社アイモバイル|国内最大級のPC/スマホ アドネットワーク広告
Meta Description 113 Characters
“ひとの未来に貢献する”マーケティング”を。アイモバイルはPC/スマートフォン/アプリ対応の国内最大級のアドネットワーク広告を主軸にインターネット広告事業、ふるさと納税事業、レストランPR事業に取り組むマーケティング企業です。
Effective URL 26 Characters
https://www.i-mobile.co.jp
Excerpt Page content
株式会社アイモバイル|国内最大級のPC/スマホ アドネットワーク広告 TOP 事業内容 ニュース IR 会社概要 採用情報 お問い合わせ ...
Keywords Cloud Density
ひとの未来に貢献する5 マーケティングを5 事業内容3 ニュース3 会社概要3 採用情報3 mobile3 more3 アフィリエイト広告2 ふるさと納税事業2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
ひとの未来に貢献する 5
マーケティングを 5
事業内容 3
ニュース 3
会社概要 3
採用情報 3
mobile 3
more 3
アフィリエイト広告 2
ふるさと納税事業 2
Google Preview Your look like this in google search result
株式会社アイモバイル|国内最大級のPC/スマホ アドネットワーク広告
https://www.i-mobile.co.jp
“ひとの未来に貢献する”マーケティング”を。アイモバイルはPC/スマートフォン/アプリ対応の国内最大級のアドネットワーク広告を主軸にインターネット広告事業、ふるさと納税事業、レストランPR事業に取り組むマーケティング企業です。
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~23.06 KB
Code Size: ~14.13 KB
Text Size: ~8.93 KB Ratio: 38.73%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 16.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 2,367 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 100 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 120 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 1,137 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,304 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 10 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 341 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 39 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 50 requests • 4,304 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 265 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 30 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Links do not have descriptive text 5 links found
Descriptive link text helps search engines understand your content

Mobile

Mobile Screenshot
JavaScript execution time 0.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 3,462 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 267 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,273 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 9 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 341 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 39 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 3.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 50 requests • 4,273 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 265 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Uses efficient cache policy on static assets 1 resource found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 150 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 16.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Links do not have descriptive text 4 links found
Descriptive link text helps search engines understand your content
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 16.3 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6467 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 97.98% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 2,367 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 20 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 900 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 90 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 110 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html
Connection: keep-alive
Last-Modified: Mon, 23 Dec 2019 04:45:59 GMT
x-amz-version-id: F9pkmgPHVo2mDm4olHvWaM1xU2JPj3xs
Server: AmazonS3
Content-Encoding: gzip
Date: Sat, 04 Jan 2020 00:46:48 GMT
Cache-Control: max-age=0
Vary: Accept-Encoding
X-Cache: Hit from cloudfront
Via: 1.1 75bba5dfd2aa92cc6ca63ecca3b5248c.cloudfront.net (CloudFront)
X-Amz-Cf-Pop: IAD79-C3
X-Amz-Cf-Id: Kec79SVJxJ_tyuNtAD53BZQtRzRlH8HeR_DY3Hcr0J8q2vmwrcy1AA==
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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