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Web Frameworks

61 ilpost.it Last Updated: 12 months

Success 70% of passed verification steps
Warning 15% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 84%
Best Practices Desktop Score 69%
SEO Desktop Score 91%
Progressive Web App Desktop Score 31%
Performance Mobile Score 42%
Best Practices Mobile Score 62%
SEO Mobile Score 91%
Progressive Web App Mobile Score 33%
Page Authority Authority 52%
Domain Authority Domain Authority 83%
Moz Rank 5.2/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 7 Characters
IL POST
Meta Description 91 Characters
Gli articoli, le rassegne, i blog, le foto, tutto quello che arriva dal mondo e dalla rete.
Effective URL 21 Characters
https://www.ilpost.it
Excerpt Page content
Il Post Nome utente Password Hai perso la password? (chiudi) ...
Keywords Cloud Density
dicembre26 della11 post10 come8 oggi8 tutti8 stefano7 delle7 foto7 luca6
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
dicembre 26
della 11
post 10
come 8
oggi 8
tutti 8
stefano 7
delle 7
foto 7
luca 6
Google Preview Your look like this in google search result
IL POST
https://www.ilpost.it
Gli articoli, le rassegne, i blog, le foto, tutto quello che arriva dal mondo e dalla rete.
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 620 months 1 days

Luca Sofri Netcom s.r.l. di Arezzo ,
Registrar Address: Via Del Caravaggio 6 Via Del Caravaggio 6 Via del Gavardello, 69 ,

Luca Sofri Paolo Furieri NETCOM-REG
Page Size Code & Text Ratio
Document Size: ~120.59 KB
Code Size: ~93.15 KB
Text Size: ~27.44 KB Ratio: 22.76%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoid chaining critical requests 18 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,138 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 130 requests • 2,391 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 88 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 11.6 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 7 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 84 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 540 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 7 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 30 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 550 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 343 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 468 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,391 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.2 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers

Mobile

Mobile Screenshot
Minify CSS Potential savings of 7 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 93% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 70.3% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 85 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 3,799 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 7 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 20 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,920 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 2,136 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 880 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 880 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 3.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 41 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 5.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 12.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 7,090 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 5.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.0 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 18 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,140 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 3.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 157 requests • 7,090 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 112 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 450 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 13.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 13.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 170 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6121 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Content-Type: text/html; charset=UTF-8
X-Powered-By: PHP/5.6.40
Link: ; rel="https://api.w.org/"
X-Powered-By: PleskLin
Custom-Header: origin=slave_2
Content-Length: 0
Expires: Mon, 09 Dec 2019 09:38:14 GMT
Cache-Control: max-age=0, no-cache
Pragma: no-cache
Date: Mon, 09 Dec 2019 09:38:14 GMT
Connection: keep-alive
Access-Control-Allow-Origin: *
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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