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50 iphone-mania.jp Last Updated: 8 months

Success 78% of passed verification steps
Warning 7% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 53%
Best Practices Desktop Score 62%
SEO Desktop Score 82%
Progressive Web App Desktop Score 31%
Performance Mobile Score 27%
Best Practices Mobile Score 69%
SEO Mobile Score 96%
Progressive Web App Mobile Score 33%
Page Authority Authority 49%
Domain Authority Domain Authority 61%
Moz Rank 4.9/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 36 Characters
IPHONE 関連の最新ニュースをお届け! - IPHONE MANIA
Meta Description 103 Characters
iPhone Maniaは、最新のiPhoneやApple関連の情報サイトです。海外からの最新リーク情報や面白情報、裏技、基礎知識、アプリなどのお役立ち情報まで、幅広くiPhoneのことをご紹介しています!
Effective URL 23 Characters
https://iphone-mania.jp
Excerpt Page content
iPhone 関連の最新ニュースをお届け! - iPhone Mania iPhone関連の最新ニュースや便利に使い倒す方法などをお届け中 ...
Keywords Cloud Density
続きを読む20 apple15 iphone12 iphone118 2020年1月5日7 2020年1月4日6 ipad6 airpods4 2020年1月3日3 appleは3
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
続きを読む 20
apple 15
iphone 12
iphone11 8
2020年1月5日 7
2020年1月4日 6
ipad 6
airpods 4
2020年1月3日 3
appleは 3
Google Preview Your look like this in google search result
IPHONE 関連の最新ニュースをお届け! - IPHONE MANIA
https://iphone-mania.jp
iPhone Maniaは、最新のiPhoneやApple関連の情報サイトです。海外からの最新リーク情報や面白情報、裏技、基礎知識、アプリなどのお役立ち情報まで、幅広くiPhoneのことをご紹介しています!
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~110.18 KB
Code Size: ~79.77 KB
Text Size: ~30.41 KB Ratio: 27.60%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Remove unused CSS Potential savings of 13 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 529 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 760 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 380 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 28 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 68 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 90 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 130 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 199 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 88 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 4.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,618 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 821 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 45 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 399 requests • 2,618 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 72 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 120 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 5.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Links do not have descriptive text 20 links found
Descriptive link text helps search engines understand your content
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 24.8 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy

Mobile

Mobile Screenshot
First Meaningful Paint 3.4 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 245 requests • 1,496 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 51 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 380 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 17.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 17.9 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 90 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6768 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 60% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 89.8% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 26 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 103 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 16 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 700 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 530 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 31 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 500 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,500 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 5.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 158 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 9.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 7.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,496 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 10.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.4 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 500 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 42 KB
Minifying JavaScript files can reduce payload sizes and script parse time

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Mon, 06 Jan 2020 19:30:42 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Set-Cookie: __cfduid=d768d78930fb57c8a0a2d571b7117cdf31578339041; expires=Wed, 05-Feb-20 19:30:41 GMT; path=/; domain=.iphone-mania.jp; HttpOnly; SameSite=Lax
X-Cached: Mon, 06 Jan 2020 19:11:04 GMT
Link: ; rel="https://api.w.org/"
Link: ; rel=shortlink
X-Cache-Status: MISS
Vary: Accept-Encoding
X-Cache: Hit from cloudfront
Via: 1.1 69418e91769790610f61667f63c19621.cloudfront.net (CloudFront)
X-Amz-Cf-Pop: NRT53
X-Amz-Cf-Id: -D-t0AU9sGvXtz0Zgs9nDF4a703GSXmwu33jbuObTbzjlXhX9f8LaA==
Age: 1123
CF-Cache-Status: DYNAMIC
Expect-CT: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
Server: cloudflare
CF-RAY: 55101ba2fed3e6c0-EWR
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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