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19 iza.ne.jp Last Updated: 11 months

Success 62% of passed verification steps
Warning 15% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 79%
Best Practices Desktop Score 62%
SEO Desktop Score 91%
Progressive Web App Desktop Score 19%
Performance Mobile Score 14%
Best Practices Mobile Score 54%
SEO Mobile Score 90%
Progressive Web App Mobile Score 26%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 25 Characters
IZA(イザ!)総合ニュースサイト:産経デジタル
Meta Description 77 Characters
iza(イザ!)は産経デジタルが運営する総合ニュースサイトです。政治、経済、国際、社会、スポーツ、芸能といったさまざまなジャンルの記事をご覧いただけます。
Effective URL 21 Characters
https://www.iza.ne.jp
Excerpt Page content
iza(イザ!)総合ニュースサイト:産経デジタル iza(イザ!)総合ニュースサイト:産経デジタル サイトナビゲーション ホーム 新着 ネットで話題 特集 社会 政治 経済...
Keywords Cloud Density
もっと見る9 写真で振り返る20193 明石家サンタ2 八木亜希子アナ2 線維筋痛症で入院 2 フィギュア2 プレスリリース2 スポーツ2 ネットで話題2 出演も取りやめ2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
もっと見る 9
写真で振り返る2019 3
明石家サンタ 2
八木亜希子アナ 2
線維筋痛症で入院  2
フィギュア 2
プレスリリース 2
スポーツ 2
ネットで話題 2
出演も取りやめ 2
Google Preview Your look like this in google search result
IZA(イザ!)総合ニュースサイト:産経デジタル
https://www.iza.ne.jp
iza(イザ!)は産経デジタルが運営する総合ニュースサイトです。政治、経済、国際、社会、スポーツ、芸能といったさまざまなジャンルの記事をご覧いただけます。
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~63.57 KB
Code Size: ~45.36 KB
Text Size: ~18.21 KB Ratio: 28.64%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Avoid chaining critical requests 36 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 709 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 19 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 470 requests • 2,621 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 153 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 1.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 27.1 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 11 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 143 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 17 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 80 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 260 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 61 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 18 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 1.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 67 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 13 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,621 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers

Mobile

Mobile Screenshot
Document uses legible font sizes 97.07% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 18 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 88 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 24 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 30 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,110 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 33 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 87 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 1,550 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 3,050 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 17.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 439 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 54 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 20.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 7.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,400 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 30.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 4.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 60 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 634 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 2 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 4.7 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 636 requests • 4,400 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 135 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Serve static assets with an efficient cache policy 213 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 490 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 39.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 39.3 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 130 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 9961.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 5 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 80% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Server: openresty
Last-Modified: Tue, 24 Dec 2019 22:07:35 GMT
Content-Encoding: gzip
Date: Tue, 24 Dec 2019 23:00:06 GMT
ETag: W/"8179c20dbbd62df238a9a35ef807a63d"
Expires: Tue, 24 Dec 2019 22:56:01 GMT
Cache-Control: max-age=60
Vary: Accept-Encoding
X-Cache: Hit from cloudfront
Via: 1.1 495532b0efe43a0c4d32da9e6929277f.cloudfront.net (CloudFront)
X-Amz-Cf-Pop: IAD79-C2
X-Amz-Cf-Id: Y2a-p3QeLkdglq_6MTDpMNDNoSooNSjkazpReVdePMzinbn-BPYHpw==
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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