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61 jorudan.co.jp Last Updated: 12 months

Success 70% of passed verification steps
Warning 15% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 76%
Best Practices Desktop Score 62%
SEO Desktop Score 91%
Progressive Web App Desktop Score 12%
Performance Mobile Score 77%
Best Practices Mobile Score 77%
SEO Mobile Score 99%
Progressive Web App Mobile Score 52%
Page Authority Authority 53%
Domain Authority Domain Authority 83%
Moz Rank 5.3/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 28 Characters
ジョルダン 乗換案内・路線情報・時刻表・運行情報サービス
Meta Description 117 Characters
経路検索の大定番 全国の電車、飛行機、バス、フェリーの時刻表・運賃・乗換案内・路線情報・路線図・定期代・18きっぷなどが調べられます。チケット予約、お得なクーポン、季節情報など、お出かけをもっと便利で面白くするサービスをご紹介します。
Effective URL 25 Characters
https://www.jorudan.co.jp
Excerpt Page content
ジョルダン 乗換案内・路線情報・時刻表・運行情報サービス 乗換案内でスマートに!運行情報、時刻表、駅情報、路線情報も。 だいたい案内って!? 会社情報ヘルプEnglish HOME 乗換案内 詳細検索 青春18きっぷ ジパング検索 定期代検索 時刻表 駅・フェリー 新幹線 バス 路線バス 高速バス 空港バス 深夜バス ジョルダンライブ! 運行情報 駅の情報 駅総合情報 構内図 出口・地図 ホテル グルメ 行き先ランキング...
Keywords Cloud Density
乗換案内16 運行情報7 android5 駅の情報4 山陽新幹線4 ジパング検索4 ジョルダンライブ3 ログイン3 悟空出版3 海外地下鉄案内3
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
乗換案内 16
運行情報 7
android 5
駅の情報 4
山陽新幹線 4
ジパング検索 4
ジョルダンライブ 3
ログイン 3
悟空出版 3
海外地下鉄案内 3
Google Preview Your look like this in google search result
ジョルダン 乗換案内・路線情報・時刻表・運行情報サービス
https://www.jorudan.co.jp
経路検索の大定番 全国の電車、飛行機、バス、フェリーの時刻表・運賃・乗換案内・路線情報・路線図・定期代・18きっぷなどが調べられます。チケット予約、お得なクーポン、季節情報など、お出かけをもっと便利で面白くするサービスをご紹介します。
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~75.57 KB
Code Size: ~54.52 KB
Text Size: ~21.05 KB Ratio: 27.86%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Minimizes main-thread work 1.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 7 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,102 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 95 requests • 822 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 16 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 10.8 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
User Timing marks and measures 14 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 4,480 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 500 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 167 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 3.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 822 KB
Large network payloads cost users real money and are highly correlated with long load times

Mobile

Mobile Screenshot
First CPU Idle 6.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 788 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 10 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 335 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 57 requests • 788 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 24 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 160 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 6.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 3876.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 2 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 98% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 84.2% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 145 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 720 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 510 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 109 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 200 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 190 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 63 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 34 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.2 s
Speed Index shows how quickly the contents of a page are visibly populated

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Date: Sun, 08 Dec 2019 19:52:12 GMT
Server: Apache
X-Cache: Miss from cloudfront
Via: 1.1 81834769243dfd27a095a32cf5b86723.cloudfront.net (CloudFront)
X-Amz-Cf-Pop: EWR52-C2
X-Amz-Cf-Id: _Zfj3mdch9QUIT7eG8JXOenn7MJ-oKYz2zn_gj73T4XjJkJAkT9Gbw==
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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