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87 libero.it Last Updated: 11 months

Success 70% of passed verification steps
Warning 7% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 80%
Best Practices Desktop Score 69%
SEO Desktop Score 91%
Progressive Web App Desktop Score 31%
Performance Mobile Score 49%
Best Practices Mobile Score 62%
SEO Mobile Score 89%
Progressive Web App Mobile Score 33%
Page Authority Authority 64%
Domain Authority Domain Authority 89%
Moz Rank 6.4/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 36 Characters
LIBERO - MAIL, RICERCA E TANTO ALTRO
Meta Description 0 Characters
NO DATA
Effective URL 21 Characters
https://www.libero.it
Excerpt Page content
Libero - Mail, Ricerca e tanto altro ...
Keywords Cloud Density
mail17 come17 ecco13 scopri12 perché11 auto10 cosa8 italia8 natale8 libero8
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
mail 17
come 17
ecco 13
scopri 12
perché 11
auto 10
cosa 8
italia 8
natale 8
libero 8
Google Preview Your look like this in google search result
LIBERO - MAIL, RICERCA E TANTO ALTRO
https://www.libero.it
Libero - Mail, Ricerca e tanto altro ...
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1999-06-03 / 22 years
Expires on: 1970-01-01 / 620 months 1 days

Italiaonline S.p.A. hidden hidden ITnet s.r.l. ,

hidden hidden IOL-REG
Page Size Code & Text Ratio
Document Size: ~260.26 KB
Code Size: ~198.07 KB
Text Size: ~62.19 KB Ratio: 23.90%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 15.5 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 43 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 330 ms
Time To First Byte identifies the time at which your server sends a response
Enable text compression Potential savings of 2 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 21 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 70 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 90 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 34 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,369 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,759 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 2 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 177 requests • 1,369 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 54 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 120 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 3.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance

Mobile

Mobile Screenshot
Minimize third-party usage Third-party code blocked the main thread for 40 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 350 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 5.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 10.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 846 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.3 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 727 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 122 requests • 846 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 28 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 170 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 11.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 11.0 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 2490 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 68% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 92.87% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 730 ms
Time To First Byte identifies the time at which your server sends a response
Enable text compression Potential savings of 2 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Date: Wed, 25 Dec 2019 20:00:05 GMT
Server: Apache
Cache-Control: public, max-age=20
X-Frame-Options: SAMEORIGIN
X-Cache: Miss from cloudfront
Via: 1.1 b811db48800bf619dbaff61a71022f7f.cloudfront.net (CloudFront)
X-Amz-Cf-Pop: IAD79-C3
X-Amz-Cf-Id: 0rg23jhQOd5-Mx7LXsRvk13TIakuFctTxzLx0gAHZTJndd1HbJm_MA==
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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