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19 linx-as.co.jp Last Updated: 7 months

Success 62% of passed verification steps
Warning 15% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 45%
Best Practices Desktop Score 85%
SEO Desktop Score 100%
Progressive Web App Desktop Score 27%
Performance Mobile Score 25%
Best Practices Mobile Score 77%
SEO Mobile Score 97%
Progressive Web App Mobile Score 30%
Page Authority Authority 17%
Domain Authority Domain Authority 5%
Moz Rank 1.7/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 58 Characters
【IPHONE、スマホ、タブレット・高価買取は業界NO.1レベル】LINXAS(リンクサスモバイル)全国宅配買取OK
Meta Description 164 Characters
《iPhone・スマホ・携帯・iPad・Macbook高価買取は業界・地域No.1レベル》横浜関内で創業10年の【LINXAS(リンクサスモバイル)】にお任せ下さい!全国宅配買取OK、店舗買取も。iPhone・スマホ買取は、新作のiPhone11からジャンク品のiPhone・iPadタブレット、Macbookも高額買取します。
Effective URL 21 Characters
https://linx-as.co.jp
Excerpt Page content
【iPhone、スマホ、タブレット・高価買取は業界No.1レベル】LINXAS(リンクサスモバイル)全国宅配買取OK ...
Meta Keywords 3 Detected
Keywords Cloud Density
iphone27 買取情報14 新着情報7 more6 申込みは6 中古買取価格6 未使用品買取価格6 64gb6 軽度の場合でも減額の対象となります5 一覧を見る4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
iphone 27
買取情報 14
新着情報 7
more 6
申込みは 6
中古買取価格 6
未使用品買取価格 6
64gb 6
軽度の場合でも減額の対象となります 5
一覧を見る 4
Google Preview Your look like this in google search result
【IPHONE、スマホ、タブレット・高価買取は業界NO.1レベル】LINXAS(リンクサスモバイル)全国宅配買取OK
https://linx-as.co.jp
《iPhone・スマホ・携帯・iPad・Macbook高価買取は業界・地域No.1レベル》横浜関内で創業10年の【LINXAS(リンクサスモバイル)】にお任せ下さい!全国宅配買取OK、店舗買取も。iPhone・スマホ買取は、新作のiPhone11からジャンク品のiPhone・iPadタブレット、Ma
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~103.14 KB
Code Size: ~44.57 KB
Text Size: ~58.58 KB Ratio: 56.79%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Serve images in next-gen formats Potential savings of 151 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 840 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 150 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 473 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 7,384 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 20 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 804 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 14 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 5.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 62 requests • 7,384 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 55 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 160 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 5.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 33.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 49 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity

Mobile

Mobile Screenshot
Reduce JavaScript execution time 1.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 267 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 7.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 33.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 7,356 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 5.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 20 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 838 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 14 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 33.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 64 requests • 7,356 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 57 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 630 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 33.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 33.2 s
A fast page load over a cellular network ensures a good mobile user experience
First Contentful Paint (3G) 4021 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 75% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 93.29% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 47 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 150 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce server response times (TTFB) Root document took 1,100 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 150 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 360 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,310 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Sat, 25 Apr 2020 03:00:06 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Vary: Accept-Encoding
Link: ; rel="https://api.w.org/"
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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