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40 lolchess.gg Last Updated: 10 months

Success 70% of passed verification steps
Warning 15% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 40%
Best Practices Desktop Score 69%
SEO Desktop Score 82%
Progressive Web App Desktop Score 31%
Performance Mobile Score 24%
Best Practices Mobile Score 69%
SEO Mobile Score 91%
Progressive Web App Mobile Score 33%
Page Authority Authority 31%
Domain Authority Domain Authority 34%
Moz Rank 3.1/10
Bounce Rate Rate 0%
Title Tag 74 Characters
TFT STATS, LEADERBOARDS, LEAGUE OF LEGENDS TEAMFIGHT TACTICS - LOLCHESS.GG
Meta Description 123 Characters
LoL TFT Stats, Leaderboards, Ranking, TFT Databases, CheatSheet, LoL AutoChess, Synergies, Builder, Guide, Items, Champions
Effective URL 23 Characters
https://lolchess.gg:443
Excerpt Page content
TFT Stats, Leaderboards, League of Legends Teamfight Tactics - LoLCHESS.GG ...
Keywords Cloud Density
challenger10 builder8 games5 riot5 legends5 lolchess4 league4 items4 english4 eune3
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
challenger 10
builder 8
games 5
riot 5
legends 5
lolchess 4
league 4
items 4
english 4
eune 3
Google Preview Your look like this in google search result
TFT STATS, LEADERBOARDS, LEAGUE OF LEGENDS TEAMFIGHT TACTICS
https://lolchess.gg:443
LoL TFT Stats, Leaderboards, Ranking, TFT Databases, CheatSheet, LoL AutoChess, Synergies, Builder, Guide, Items, Champions
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~85.13 KB
Code Size: ~64.95 KB
Text Size: ~20.18 KB Ratio: 23.71%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

롤체지지 롤체지지

The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
롤체지지
Manifest is not valid
Your manifest are missing some important params, read more in Web App Manifest

Desktop

Desktop Screenshot
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 36.0 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 70 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 91 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 2,103 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 9 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 860 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 230 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 11 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 508 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 790 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 660 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 3.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 1,059 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 1,514 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 5,780 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 5.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 7 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 742 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 3 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 212 requests • 5,780 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 125 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 270 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 7.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Links do not have descriptive text 2 links found
Descriptive link text helps search engines understand your content
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance

Mobile

Mobile Screenshot
Reduce the impact of third-party code Third-party code blocked the main thread for 5,860 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 5,620 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 10.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 1,658 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 1,000 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 17.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 14.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 5,849 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 17.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 7 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 748 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 188 requests • 5,849 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 126 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 1,130 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 35.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Links do not have descriptive text 2 links found
Descriptive link text helps search engines understand your content
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 35.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 640 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 5175 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 94% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 85.95% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 94 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 2,112 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 9 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 300 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 610 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 11 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 508 KB
Optimized images load faster and consume less cellular data

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Date: Tue, 10 Dec 2019 00:52:06 GMT
Server: nginx
Vary: Accept-Encoding
Cache-Control: no-cache, private
Set-Cookie: XSRF-TOKEN=eyJpdiI6IjIzb2FjUDZcLytjck0wSXZVaUVKNHBBPT0iLCJ2YWx1ZSI6IjFzaWhBemlcL0dtekpXQUpqbG0wMzRqUHZna2xnRnNzV0ZBSVVcL2RuYjlOXC8remdmMUErdVhYbE9cL3A5eWJpS3RvIiwibWFjIjoiOTU5NjUwNmUxZWQ0MTIxNzY5MmRkODE1M2Y0N2JiZTE3ZjBhZWQxZTYyZDBiMDA5OWFjNDU5MGRjMmFkYWQ2ZiJ9; expires=Tue, 10-Dec-2019 02:52:06 GMT; Max-Age=7200; path=/
Set-Cookie: lolchessgg_session=eyJpdiI6IkQ5eHJ5bnRTVjN1RWt2cDVEOGMwXC9nPT0iLCJ2YWx1ZSI6Ik9kWDhLQWM3T0ozQVFhYThwZUZ4NlpSN2xHYlN5SjAxWE5KT3BLOGFJS3FiUmtQZEtTbHNmeHpuUGpiN3phUFQiLCJtYWMiOiJkMzNkOTJmYWZjYmJjOTJmMGUwMzJlNmY0ODgxNzEwNjI5MzU3MTcyYmFkZWNlMTBmOWI5MWE1MWIyNjYyMzJiIn0%3D; expires=Tue, 10-Dec-2019 02:52:06 GMT; Max-Age=7200; path=/; httponly
X-XSS-Protection: 1
Content-Encoding: gzip
X-Cache: Miss from cloudfront
Via: 1.1 7b6b24479d403ba8e499b225c726a688.cloudfront.net (CloudFront)
X-Amz-Cf-Pop: EWR52-C2
X-Amz-Cf-Id: N2ib57VYaMexiUVuuGcoX8ZyJByvPRamtiwC-dTxLvlD51DOL8ALuQ==
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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