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Web Frameworks

93 mail1.uol.com.br Last Updated: 10 months

Success 39% of passed verification steps
Warning 23% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 81%
Best Practices Desktop Score 62%
SEO Desktop Score 100%
Progressive Web App Desktop Score 42%
Performance Mobile Score 33%
Best Practices Mobile Score 62%
SEO Mobile Score 100%
Progressive Web App Mobile Score 19%
Page Authority Authority 49%
Domain Authority Domain Authority 95%
Moz Rank 4.9/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 8 Characters
UOL MAIL
Meta Description 0 Characters
NO DATA
Effective URL 40 Characters
http://email.uol.com.br/ajuda/error.jhtm
Excerpt Page content
UOL Mail Acessando o UOL Mail ...
Keywords Cloud Density
acessando1 mail1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
acessando 1
mail 1
Google Preview Your look like this in google search result
UOL MAIL
http://email.uol.com.br/ajuda/error.jhtm
UOL Mail Acessando o UOL Mail ...
Robots.txt File No Found
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 2023-04-24 / 30 months 14 days

Universo Online S.A. ,BR BR BR BR
Registrar Email: [email protected]

Nameservers
eliot.uol.com.br
200.221.11.98
borges.uol.com.br
200.147.255.105
charles.uol.com.br
200.147.38.8
Page Size Code & Text Ratio
Document Size: ~683 B
Code Size: ~520 B
Text Size: ~163 B Ratio: 23.87%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 9 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.6 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.3 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 867 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 15 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 31 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 118 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 260 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
First Meaningful Paint 1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 89 requests • 867 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 31 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 1.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Does not use HTTPS 9 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 370 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 70 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.

Mobile

Mobile Screenshot
Does not use HTTPS 14 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 250 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 10 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 2,240 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 6.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 37 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 7.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 9.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 977 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 9.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.3 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 15 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 28 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 118 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 1,740 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
First Meaningful Paint 4.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 98 requests • 977 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 32 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 1,200 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 10.4 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 10.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 570 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6636.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 2 KB
Minifying CSS files can reduce network payload sizes
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 76.84% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Wed, 11 Dec 2019 03:31:25 GMT
Server: marrakesh 1.16.6
Cache-Control: no-transform, max-age=60, must-revalidate, proxy-revalidate
Last-Modified: Wed, 02 Oct 2019 19:31:30 GMT
Content-Type: text/html; charset=ISO-8859-15
ETag: 309fdf4c25dd718f612360b96349a2c0
Expires: Wed, 11 Dec 2019 03:32:25 GMT
Vary: Accept-Encoding,User-Agent
Content-Encoding: gzip
Content-Length: 385
Connection: close
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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