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19 mapion.co.jp Last Updated: 11 months

Success 70% of passed verification steps
Warning 7% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 77%
Best Practices Desktop Score 62%
SEO Desktop Score 82%
Progressive Web App Desktop Score 19%
Performance Mobile Score 42%
Best Practices Mobile Score 62%
SEO Mobile Score 83%
Progressive Web App Mobile Score 33%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 30 Characters
地図マピオン(MAPION)|地図検索/ルート検索/天気予報
Meta Description 119 Characters
日本の地図検索なら地図マピオン(Mapion)。地図は 住所 都道府県イラスト地図 地名 施設名 駅 路線図 郵便番号から検索でき、目的地への乗換案内・ルート検索も簡単。便利なマップコード検索、標高(海抜)表示、キョリ測、天気予報も充実。
Effective URL 24 Characters
https://www.mapion.co.jp
Excerpt Page content
地図マピオン(Mapion)|地図検索/ルート検索/天気予報 住所やスポットから地図 マップ検索!天気予報、住宅地図、乗換案内、住所検索、郵便番号検索、電話番号検索など 新規登録・ログイン 全国検索|周辺検索|乗換案内|ドライブルート|郵便番号|マップコード 周辺で から から ...
Keywords Cloud Density
賃貸マンション7 aruku4 あるくと4 シュフー3 法人向けサービス3 神奈川県3 shufoo3 乗換案内3 住所検索2 ラーメン2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
賃貸マンション 7
aruku 4
あるくと 4
シュフー 3
法人向けサービス 3
神奈川県 3
shufoo 3
乗換案内 3
住所検索 2
ラーメン 2
Google Preview Your look like this in google search result
地図マピオン(MAPION)|地図検索/ルート検索/天気予報
https://www.mapion.co.jp
日本の地図検索なら地図マピオン(Mapion)。地図は 住所 都道府県イラスト地図 地名 施設名 駅 路線図 郵便番号から検索でき、目的地への乗換案内・ルート検索も簡単。便利なマップコード検索、標高(海抜)表示、キョリ測、天気予報も充実。
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~86.31 KB
Code Size: ~74.41 KB
Text Size: ~11.9 KB Ratio: 13.79%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Avoid chaining critical requests 14 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 865 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 6 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 240 requests • 2,307 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 109 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 130 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 19.6 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 808 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 900 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 70 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 70 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 26 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 30 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 1.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 91 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 15 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,307 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers

Mobile

Mobile Screenshot
Total Blocking Time 1,680 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 4.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 5.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 11.0 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 959 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 8.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 12 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 508 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 6 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 2.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 235 requests • 959 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 45 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 240 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 13.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 13.8 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 100 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 4946.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 85% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 95.91% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 59 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid multiple page redirects Potential savings of 780 ms
Redirects introduce additional delays before the page can be loaded
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 250 ms
Time To First Byte identifies the time at which your server sends a response
Enable text compression Potential savings of 2 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 46 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 1,200 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Thu, 26 Dec 2019 00:45:07 GMT
Content-Type: text/html;charset=UTF-8
Content-Length: 0
Connection: keep-alive
Cache-Control:
Expires:
X-Frame-Options: SAMEORIGIN
Last-Modified: Thu, 26 Dec 2019 00:45:07 GMT
Age: 0
X-cip: 172.20.192.67
X-Varnish:
Via:
Server:
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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