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Web Frameworks

29 mmoga.de Last Updated: 7 months

Success 55% of passed verification steps
Warning 15% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 78%
Best Practices Desktop Score 77%
SEO Desktop Score 91%
Progressive Web App Desktop Score 54%
Performance Mobile Score 52%
Best Practices Mobile Score 85%
SEO Mobile Score 89%
Progressive Web App Mobile Score 56%
Page Authority Authority 46%
Domain Authority Domain Authority 59%
Moz Rank 4.6/10
Bounce Rate Rate 0%
Title Tag 52 Characters
FIFA COINS, WOW CLASSIC GOLD, GAME KEY DEALS - MMOGA
Meta Description 16 Characters
FIFA 20 Coins, T
Effective URL 20 Characters
https://www.mmoga.de
Google Preview Your look like this in google search result
FIFA COINS, WOW CLASSIC GOLD, GAME KEY DEALS - MMOGA
https://www.mmoga.de
FIFA 20 Coins, T
Robots.txt File No Found
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 619 months 21 days

MMOGA Ltd. MMOGA Ltd.

Nameservers
lisa.ns.cloudflare.com
pete.ns.cloudflare.com
Page Size Code & Text Ratio
Document Size: ~794 B
Code Size: ~780 B
Text Size: ~14 B Ratio: 1.76%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 13 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 439 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,399 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.4 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 9 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,067 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.4 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 81 requests • 1,399 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 51 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 41 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Server response times are low (TTFB) Root document took 430 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 550 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles

Mobile

Mobile Screenshot
Server response times are low (TTFB) Root document took 590 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,470 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 110 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 460 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 50 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 23 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 4.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 6.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 919 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 7.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.5 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,853 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 4.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 73 requests • 919 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 44 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 440 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 9.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 6975 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 110 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are not sized appropriately 69% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 41 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Sat, 25 Apr 2020 21:15:05 GMT
Content-Type: text/html; charset=ISO-8859-1
Connection: keep-alive
Set-Cookie: __cfduid=dd7263f7ef268a75329853edcd7bf83fa1587849305; expires=Mon, 25-May-20 21:15:05 GMT; path=/; domain=.mmoga.de; HttpOnly; SameSite=Lax
Vary: Accept-Encoding
Expires: Thu, 19 Nov 1981 08:52:00 GMT
Cache-Control: no-store, no-cache, must-revalidate
Pragma: no-cache
Content-Security-Policy: frame-ancestors 'self'
X-Content-Security-Policy: frame-ancestors 'self'
X-WebKit-CSP: frame-ancestors 'self'
X-Frame-Options: SAMEORIGIN
Set-Cookie: cookie_test=please_accept_for_session; expires=Mon, 25-May-2020 21:15:05 GMT; Max-Age=2592000; path=/; domain=mmoga.de
Set-Cookie: MMOGAsid=i4qujdrvic25c9cmftg11lhk77; path=/; domain=.mmoga.de
CF-Cache-Status: DYNAMIC
Expect-CT: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
Server: cloudflare
CF-RAY: 589b13d03d92e714-EWR
Content-Encoding: gzip
cf-request-id: 0254cab6260000e714af054200000001
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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