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12 moviestape.net Last Updated: 9 months

Success 54% of passed verification steps
Warning 23% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 95%
Best Practices Desktop Score 54%
SEO Desktop Score 90%
Progressive Web App Desktop Score 38%
Performance Mobile Score 57%
Best Practices Mobile Score 54%
SEO Mobile Score 89%
Progressive Web App Mobile Score 37%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: WINDOWS-1251
Title Tag 42 Characters
MOVIESTAPE - КІНО ОНЛАЙН УКРАЇНСЬКОЮ МОВОЮ
Meta Description 154 Characters
Кіно онлайн - фільми, серіали, мультфільми, в гарній якості, без реєстрації, українською мовою. Дивитися онлайн кіно з родиною та друзями у будь-який час!
Effective URL 21 Characters
http://moviestape.net
Excerpt Page content
Moviestape - кіно онлайн українською мовою Завантаження. Зачекайте, будь-ласка... , Дивитись кіно онлайн ...
Keywords Cloud Density
кіно26 онлайн14 серіали9 фільмів8 фільми6 мультфільми6 серіалів6 українською5 премії4  топ4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
кіно 26
онлайн 14
серіали 9
фільмів 8
фільми 6
мультфільми 6
серіалів 6
українською 5
премії 4
 топ 4
Google Preview Your look like this in google search result
MOVIESTAPE - КІНО ОНЛАЙН УКРАЇНСЬКОЮ МОВОЮ
http://moviestape.net
Кіно онлайн - фільми, серіали, мультфільми, в гарній якості, без реєстрації, українською мовою. Дивитися онлайн кіно з родиною та друзями у будь-який
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~67.84 KB
Code Size: ~57.98 KB
Text Size: ~9.86 KB Ratio: 14.53%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Does not use HTTPS 77 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 390 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 520 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 508 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 96 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 40 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 414 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,794 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 7 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 966 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 93 requests • 1,794 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 74 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 90 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 7 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 54 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 299 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Mobile

Mobile Screenshot
First Meaningful Paint 3.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 94 requests • 1,862 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 74 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 440 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 8.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 6104 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 110 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 7 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 75% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 88.56% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 54 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 332 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 78 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Server response times are low (TTFB) Root document took 130 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,780 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 508 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 106 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 790 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 3.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 12 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 4.8 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 7.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,862 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 5.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.0 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 7 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 17 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 969 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 4 KB
Minifying JavaScript files can reduce payload sizes and script parse time

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Sun, 29 Dec 2019 10:47:02 GMT
Content-Type: text/html; charset=windows-1251
Connection: keep-alive
X-Powered-By: PHP/5.3.29-1~dotdeb.0
Set-Cookie: PHPSESSID=129mlvu3kbtbkhoiu94q1pijl4; path=/
Expires: Thu, 19 Nov 1981 08:52:00 GMT
Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0
Pragma: no-cache
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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