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Top Technologies

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87 newsbomb.gr Last Updated: 12 months

Success 62% of passed verification steps
Warning 15% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 85%
Best Practices Desktop Score 69%
SEO Desktop Score 91%
Progressive Web App Desktop Score 38%
Performance Mobile Score 78%
Best Practices Mobile Score 77%
SEO Mobile Score 100%
Progressive Web App Mobile Score 67%
Page Authority Authority 54%
Domain Authority Domain Authority 89%
Moz Rank 5.4/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 70 Characters
ΕΙΔΉΣΕΙΣ, ΝΈΑ ΚΑΙ ΕΠΙΚΑΙΡΌΤΗΤΑ ΑΠΌ ΤΗΝ ΕΛΛΆΔΑ ΚΑΙ ΤΟΝ ΚΌΣΜΟ - NEWSBOMB
Meta Description 133 Characters
Όλες οι ειδήσεις, τα τελευταία νέα και η επικαιρότητα από το πιο αποκαλυπτικό ειδησεογραφικό site. Ενημερωθείτε τώρα στο Newsbomb.gr!
Effective URL 23 Characters
https://www.newsbomb.gr
Excerpt Page content
Ειδήσεις, Νέα και Επικαιρότητα από την Ελλάδα και τον Κόσμο - Newsbomb ...
Keywords Cloud Density
ελλαδα21 είναι19 time17 pics15 οικονομια12 κοσμοσ11 photos11 gossip11 media10 ευρώ10
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
ελλαδα 21
είναι 19
time 17
pics 15
οικονομια 12
κοσμοσ 11
photos 11
gossip 11
media 10
ευρώ 10
Google Preview Your look like this in google search result
ΕΙΔΉΣΕΙΣ, ΝΈΑ ΚΑΙ ΕΠΙΚΑΙΡΌΤΗΤΑ ΑΠΌ ΤΗΝ ΕΛΛΆΔΑ ΚΑΙ ΤΟΝ ΚΌΣΜΟ
https://www.newsbomb.gr
Όλες οι ειδήσεις, τα τελευταία νέα και η επικαιρότητα από το πιο αποκαλυπτικό ειδησεογραφικό site. Ενημερωθείτε τώρα στο Newsbomb.gr!
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~347.92 KB
Code Size: ~342.43 KB
Text Size: ~5.49 KB Ratio: 1.58%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Enable text compression Potential savings of 22 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 824 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 30 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 10 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 348 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 1,625 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 1.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 7,574 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 2.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.2 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 3,336 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 13 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 320 requests • 7,574 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Use video formats for animated content Potential savings of 107 KB
Large GIFs are inefficient for delivering animated content. Consider using MPEG4/WebM videos for animations and PNG/WebP for static images instead of GIF to save network bytes
Serve static assets with an efficient cache policy 23 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 35.8 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 95 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 2,007 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 11 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 70 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 340 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles

Mobile

Mobile Screenshot
Server response times are low (TTFB) Root document took 370 ms
Time To First Byte identifies the time at which your server sends a response
Efficiently encode images Potential savings of 79 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 2 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 220 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 120 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 133 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 3.0 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 870 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 2.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.9 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid an excessive DOM size 1,156 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 56 requests • 870 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets 4 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 140 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 6.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 3660 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 96.43% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 91 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Content-Type: text/html; charset=utf-8
Last-Modified: Sun, 08 Dec 2019 15:59:25 GMT
Content-Language: el
strict-transport-security: max-age=15768000; includeSubdomains; preload
x-content-type-options: nosniff
Content-Encoding: gzip
Cache-Control: max-age=19
Expires: Sun, 08 Dec 2019 16:00:27 GMT
Date: Sun, 08 Dec 2019 16:00:08 GMT
Content-Length: 20
Connection: keep-alive
Vary: User-Agent,Accept-Enoding
DNS Records DNS Resource Records associated with a hostname
View DNS Records

Comments

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