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33 pnet.kawai.jp Last Updated: 4 months

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 76%
Best Practices Desktop Score 62%
SEO Desktop Score 100%
Progressive Web App Desktop Score 37%
Performance Mobile Score 73%
Best Practices Mobile Score 62%
SEO Mobile Score 99%
Progressive Web App Mobile Score 39%
Page Authority Authority 34%
Domain Authority Domain Authority 43%
Moz Rank 3.4/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 35 Characters
ピアノ教室ネット|先生との出会いはここから。全国のピアノ教室から検索!
Meta Description 70 Characters
ピアノ教室ネットは日本全国のピアノ教室を検索できるKAWAIが運営するサービスです。ご紹介の先生はカワイ音楽教育研究会の先生方ですので安心♪
Effective URL 20 Characters
http://pnet.kawai.jp
Excerpt Page content
ピアノ教室ネット|先生との出会いはここから。全国のピアノ教室から検索! ピアノ教室ネットは、全国のピアノ教室を検索できるサービスです。ご紹介の先生はカワイ音楽教育研究会の先生方ですので安心♪ HOME 全国のピアノ教室を検索 ご利用の流れ ピアノ教室の先生へ サポートセンター 充実したピ...
Google Preview Your look like this in google search result
ピアノ教室ネット|先生との出会いはここから。全国のピアノ教室から検索!
http://pnet.kawai.jp
ピアノ教室ネットは日本全国のピアノ教室を検索できるKAWAIが運営するサービスです。ご紹介の先生はカワイ音楽教育研究会の先生方ですので安心♪
Robots.txt File No Found
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~10.23 KB
Code Size: ~6.99 KB
Text Size: ~3.24 KB Ratio: 31.64%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Serve static assets with an efficient cache policy 39 resources found
A long cache lifetime can speed up repeat visits to your page
Keep request counts low and transfer sizes small 42 requests • 466 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
JavaScript execution time 0.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Speed Index 5.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Reduce initial server response time Root document took 4,190 ms
Keep the server response time for the main document short because all other requests depend on it
Minimizes main-thread work 0.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Remove unused JavaScript Potential savings of 29 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Does not use HTTPS 39 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Serve images in next-gen formats Potential savings of 135 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
First CPU Idle 0.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Efficiently encode images Potential savings of 43 KiB
Optimized images load faster and consume less cellular data
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoids an excessive DOM size 572 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoids enormous network payloads Total size was 466 KiB
Large network payloads cost users real money and are highly correlated with long load times
First Meaningful Paint 0.6 s
First Meaningful Paint measures when the primary content of a page is visible
Largest Contentful Paint 2.0 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Properly size images Potential savings of 5 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Eliminate render-blocking resources Potential savings of 420 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Time to Interactive 0.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Mobile

Mobile Screenshot
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid chaining critical requests 8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Serve images in next-gen formats Potential savings of 58 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
First CPU Idle 2.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Max Potential First Input Delay 170 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Time to Interactive 2.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoids enormous network payloads Total size was 359 KiB
Large network payloads cost users real money and are highly correlated with long load times
Includes front-end JavaScript libraries with known security vulnerabilities 4 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
First Contentful Paint (3G) 4080 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minimizes main-thread work 1.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Efficiently encode images Potential savings of 19 KiB
Optimized images load faster and consume less cellular data
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Serve static assets with an efficient cache policy 39 resources found
A long cache lifetime can speed up repeat visits to your page
Remove unused JavaScript Potential savings of 29 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoid long main-thread tasks 3 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Does not use HTTPS 39 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Minimize third-party usage Third-party code blocked the main thread for 50 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Keep request counts low and transfer sizes small 42 requests • 359 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Tap targets are not sized appropriately 94% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoids an excessive DOM size 572 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Document uses legible font sizes 89.16% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Total Blocking Time 150 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Eliminate render-blocking resources Potential savings of 1,230 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
First Meaningful Paint 2.1 s
First Meaningful Paint measures when the primary content of a page is visible
First Contentful Paint 2.1 s
First Contentful Paint marks the time at which the first text or image is painted
Speed Index 8.2 s
Speed Index shows how quickly the contents of a page are visibly populated
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Reduce initial server response time Root document took 4,190 ms
Keep the server response time for the main document short because all other requests depend on it
Largest Contentful Paint 4.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Cache-Control: private
Content-Length: 9910
Content-Type: text/html; charset=utf-8
Content-Encoding: gzip
Vary: Accept-Encoding
Server: Microsoft-IIS/7.5
Set-Cookie: ASP.NET_SessionId=hgrt12fhvdczkn02qckvdgkv; path=/; HttpOnly; SameSite=Lax
X-AspNet-Version: 4.0.30319
X-Powered-By: ASP.NET
Date: Sun, 09 Aug 2020 04:29:48 GMT

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