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61 pokemondb.net Last Updated: 10 months

Success 54% of passed verification steps
Warning 23% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 99%
Best Practices Desktop Score 85%
SEO Desktop Score 100%
Progressive Web App Desktop Score 58%
Performance Mobile Score 85%
Best Practices Mobile Score 77%
SEO Mobile Score 96%
Progressive Web App Mobile Score 59%
Page Authority Authority 53%
Domain Authority Domain Authority 70%
Moz Rank 5.3/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 67 Characters
POKÉMON DATABASE -- THE FASTEST WAY TO GET YOUR POKÉMON INFORMATION
Meta Description 0 Characters
NO DATA
Effective URL 21 Characters
https://pokemondb.net
Excerpt Page content
Pokémon Database -- the fastest way to get your Pokémon information Pokémon Database Data Pokémon data Pokédex Moves Type chart Abilities Items Evolution chains Pokémon locations Sprite gallery Quick links National Pokédex...
Keywords Cloud Density
pokémon70 sword25 shield24 been14 which14 revealed12 type11 pokédex11 gigantamax10 galarian10
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
pokémon 70
sword 25
shield 24
been 14
which 14
revealed 12
type 11
pokédex 11
gigantamax 10
galarian 10
Google Preview Your look like this in google search result
POKÉMON DATABASE -- THE FASTEST WAY TO GET YOUR POKÉMON INFO
https://pokemondb.net
Pokémon Database -- the fastest way to get your Pokémon information Pokémon Database Data Pokémon data Pokédex Moves Type chart Abilities Items Evolution chains Pokémon locations Sprite gallery Quick links National Pokédex...
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2019-07-25 / 1 year
Create on: 2009-08-24 / 11 years
Expires on: 2020-08-24 / 1 months 0 days

NameCheap, Inc. ,
Registrar Whois Server: whois.namecheap.com
Registrar URL: http://www.namecheap.com

Nameservers
BILL.NS.CLOUDFLARE.COM
DONNA.NS.CLOUDFLARE.COM
Page Size Code & Text Ratio
Document Size: ~33.83 KB
Code Size: ~19.62 KB
Text Size: ~14.21 KB Ratio: 42.01%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 493 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 18 requests • 426 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Uses efficient cache policy on static assets 4 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 40 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 0.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 89 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 90 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 24 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 0.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 426 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 0.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted

Mobile

Mobile Screenshot
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 30 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 4697 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 57% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 99.64% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Serve images in next-gen formats Potential savings of 101 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 90 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 24 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 230 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 300 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.9 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 2.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 4.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 456 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.3 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 6 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 493 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 19 requests • 456 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 4 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 140 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 5.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Thu, 28 Nov 2019 01:46:10 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Set-Cookie: __cfduid=dcfb0c5ffdf15d23e8670d90edcd8231a1574905570; expires=Sat, 28-Dec-19 01:46:10 GMT; path=/; domain=.pokemondb.net; HttpOnly; Secure
X-Frame-Options: SAMEORIGIN
X-XSS-Protection: 1; mode=block
CF-Cache-Status: DYNAMIC
Strict-Transport-Security: max-age=31536000; includeSubDomains; preload
X-Content-Type-Options: nosniff
Expect-CT: max-age=604800, report-uri="https://report-uri.cloudflare.com/cdn-cgi/beacon/expect-ct"
Server: cloudflare
CF-RAY: 53c8aaa7ca9ef24a-ORD
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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