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Web Frameworks

27 sella.it Last Updated: 11 months

Success 39% of passed verification steps
Warning 23% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 61%
Best Practices Desktop Score 62%
SEO Desktop Score 91%
Progressive Web App Desktop Score 31%
Performance Mobile Score 30%
Best Practices Mobile Score 62%
SEO Mobile Score 91%
Progressive Web App Mobile Score 33%
Page Authority Authority 42%
Domain Authority Domain Authority 51%
Moz Rank 4.2/10
Bounce Rate Rate 0%
Title Tag 0 Characters
NO DATA
Meta Description 0 Characters
NO DATA
Effective URL 20 Characters
https://www.sella.it
Google Preview Your look like this in google search result
sella.it
https://www.sella.it
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 620 months 1 days

Banca Sella Holding Spa Register.it S.p.A. Register S.p.a. ,
Registrar Address: Via Zanchi 22 ,

hidden Technical Support REGISTER-REG
Page Size Code & Text Ratio
Document Size: ~117 B
Code Size: ~110 B
Text Size: ~7 B Ratio: 5.98%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Serve static assets with an efficient cache policy 50 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 240 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 3.9 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 15.0 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 48 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 1,619 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 490 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 830 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 1,356 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 37 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 190 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 663 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 797 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,519 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.3 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 10 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid an excessive DOM size 1,479 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 260 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Minify JavaScript Potential savings of 10 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.8 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 65 requests • 2,519 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Includes front-end JavaScript libraries with known security vulnerabilities 10 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid an excessive DOM size 1,435 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Preload key requests Potential savings of 810 ms
Consider using `<link rel=preload>` to prioritize fetching resources that are currently requested later in page load
Minify JavaScript Potential savings of 10 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 4.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 63 requests • 2,290 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 49 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 820 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 13.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 13.7 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 290 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 9388 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 98% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 96.63% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 50 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 1,495 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Server response times are low (TTFB) Root document took 490 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 2,520 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 1,257 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 37 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 720 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 373 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 456 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 7.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,290 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 4.3 s
First Contentful Paint marks the time at which the first text or image is painted

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Fri, 03 Jan 2020 15:15:07 GMT
Server: Apache
Last-Modified: Mon, 22 Nov 2004 09:40:48 GMT
ETag: "75-3e975a6bd4800-gzip"
Accept-Ranges: bytes
Vary: Accept-Encoding,User-Agent
Content-Encoding: gzip
Content-Length: 116
Content-Type: text/html
Strict-Transport-Security: max-age=31536000 ; includeSubDomains
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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