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29 skai.gr Last Updated: 11 months

Success 54% of passed verification steps
Warning 23% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 49%
Best Practices Desktop Score 69%
SEO Desktop Score 91%
Progressive Web App Desktop Score 50%
Performance Mobile Score 26%
Best Practices Mobile Score 77%
SEO Mobile Score 91%
Progressive Web App Mobile Score 52%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 63 Characters
ΕΙΔΉΣΕΙΣ ΟΙΚΟΝΟΜΊΑ ΠΟΛΙΤΙΚΉ ΓΙΑ ΤΗΝ ΕΛΛΆΔΑ ΚΑΙ ΤΟΝ ΚΌΣΜΟ | ΣΚΑΪ
Meta Description 160 Characters
To SKAI.gr είναι ένα web site με ειδήσεις (eidiseis), νέα (nea), άρθρα, σχόλια. Εδώ μπορείτε να μάθετε τα τελευταία νέα (nea, eidiseis) σε Ελλάδα και εξωτερικό
Effective URL 19 Characters
https://www.skai.gr
Excerpt Page content
Ειδήσεις Οικονομία Πολιτική για την Ελλάδα και τον Κόσμο | ΣΚΑΪ ...
Keywords Cloud Density
σχολια84 στην41 rtrif15 είναι14 λιβύη13 pics11 στον11 ερντογάν11 αποψη10 σκαϊ10
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
σχολια 84
στην 41
rtrif 15
είναι 14
λιβύη 13
pics 11
στον 11
ερντογάν 11
αποψη 10
σκαϊ 10
Google Preview Your look like this in google search result
ΕΙΔΉΣΕΙΣ ΟΙΚΟΝΟΜΊΑ ΠΟΛΙΤΙΚΉ ΓΙΑ ΤΗΝ ΕΛΛΆΔΑ ΚΑΙ ΤΟΝ ΚΌΣΜΟ | Σ
https://www.skai.gr
To SKAI.gr είναι ένα web site με ειδήσεις (eidiseis), νέα (nea), άρθρα, σχόλια. Εδώ μπορείτε να μάθετε τα τελευταία νέα (nea, eidiseis) σε Ελλάδα και
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~378.09 KB
Code Size: ~243.51 KB
Text Size: ~134.58 KB Ratio: 35.60%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
First Meaningful Paint 1.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 227 requests • 5,494 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 132 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 190 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 5.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 26.4 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 7 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 148 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 1,342 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 1,210 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 21 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 406 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 240 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 290 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 33 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 150 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 4.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 5,490 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 3.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 10 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 3,067 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 13 KB
Minifying JavaScript files can reduce payload sizes and script parse time

Mobile

Mobile Screenshot
Speed Index 9.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 13.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,650 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 9.0 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 10 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 3,166 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 13 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 4.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 204 requests • 4,654 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 122 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 530 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 16.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 16.5 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 170 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 5340 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 7 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 96% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 95.66% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 111 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 1,281 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 3 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 420 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 150 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 473 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 21 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 340 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,690 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 4.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 156 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance

Speed And Optimization Tips

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Alexa Rank

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Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Sat, 28 Dec 2019 10:16:15 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Vary: Accept-Encoding
Cache-Control: max-age=120, public, stale-if-error=43200, stale-while-revalidate=360
Link: ; rel="shortlink", ; rel="canonical"
X-UA-Compatible: IE=edge
Content-language: en
X-Frame-Options: SAMEORIGIN
Last-Modified: Sat, 28 Dec 2019 10:02:24 GMT
Vary: Accept-Encoding
X-Varnish: 114794821 115685055
Age: 92
Via: 1.1 varnish (Varnish/6.2)
X-Server-Powered-By: Kontrol (https://kontrol.sh)
X-Cache: HIT
X-Cache-Hits: 61
X-XSS-Protection: 1; mode=block
X-Content-Type-Options: nosniff
X-Server-Powered-By: Kontrol
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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