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Web Frameworks

29 spieletipps.de Last Updated: 9 months

Success 62% of passed verification steps
Warning 15% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Mobile Score 31%
Best Practices Mobile Score 62%
SEO Mobile Score 92%
Progressive Web App Mobile Score 30%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: ISO-8859-1
Title Tag 74 Characters
SPIELETIPPS - VERRÜCKT NACH GAMES: NEWS, TESTS, CHEATS, MEINUNGEN UND MEHR
Meta Description 146 Characters
Das große Spiele-Portal mit News, Tests, Tipps, Cheats und Lösungen für alle PC- und Konsolenspiele (PC, PS4, PS3, Xbox One, Xbox 360, Wii U, Wii)
Effective URL 26 Characters
https://www.spieletipps.de
Excerpt Page content
spieletipps - verrückt nach Games: News, Tests, Cheats, Meinungen und mehr Suche Suche News Artikel Videos Tipps & Cheats ...
Meta Keywords 9 Detected
Keywords Cloud Density
bullet15 news9 spiele8 tipps7 alle6 neue5 witcher5 anno4 neuer4 inhalte4
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
bullet 15
news 9
spiele 8
tipps 7
alle 6
neue 5
witcher 5
anno 4
neuer 4
inhalte 4
Google Preview Your look like this in google search result
SPIELETIPPS - VERRÜCKT NACH GAMES: NEWS, TESTS, CHEATS, MEIN
https://www.spieletipps.de
Das große Spiele-Portal mit News, Tests, Tipps, Cheats und Lösungen für alle PC- und Konsolenspiele (PC, PS4, PS3, Xbox One, Xbox 360, Wii U, Wii)
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 2015-02-05 / 6 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 617 months 17 days

Nameservers
ns.routing.net
ns8.routing.net
ns9.routing.net
Page Size Code & Text Ratio
Document Size: ~99.03 KB
Code Size: ~90.01 KB
Text Size: ~9.02 KB Ratio: 9.10%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest



The web app manifest is a simple JSON file that gives you, the developer, the ability to control how your app appears to the user in areas where they would expect to see apps (for example, a mobile device's home screen)
Param name
Param short_name
Param theme_color
#fa6909
Param background_color
#ffffff
Param display
standalone
Manifest is not valid
Your manifest are missing some important params, read more in Web App Manifest

Desktop

Desktop Screenshot

Mobile

Mobile Screenshot
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
User Timing marks and measures 7 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 240 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,080 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 12 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 8 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 600 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,330 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 8.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 132 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 8.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 16.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,656 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 13.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.0 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 4 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 638 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 3 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 2.0 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 314 requests • 1,656 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 49 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 300 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 19.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 19.7 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 70 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 3978 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 45 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 69 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx/1.14.1
Content-Type: text/html; charset=iso-8859-1
Set-Cookie: stidiE=1; expires=Sat, 29-Feb-2020 09:45:09 GMT; Max-Age=5184000; path=/; domain=.spieletipps.de
Set-Cookie: csrftok=Cu1KtOlMUb1QHQTgxdImgw%3D%3D; path=/; domain=.spieletipps.de
Set-Cookie: original_referrer=deleted; expires=Thu, 01-Jan-1970 00:00:01 GMT; Max-Age=0; path=/; domain=spieletipps.de
Set-Cookie: sticlid=3735928559; expires=Thu, 30-Dec-2021 09:45:09 GMT; Max-Age=63072000; path=/; domain=.spieletipps.de
X-content-age:
Date: Tue, 31 Dec 2019 09:45:09 GMT
X-Page-Speed: 1.13.35.2-0
Cache-Control: max-age=0, no-cache
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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