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СПОРТ.UA ⇔ СВЕЖИЕ НОВОСТИ СПОРТА ОНЛАЙН ⋆ ВСЕ ПРО СПОРТ УКРАИНЫ И МИРА НА СЕГОДНЯ
sport.ua

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Top Technologies

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Web Frameworks

29 sport.ua Last Updated: 11 months

Success 47% of passed verification steps
Warning 23% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 56%
Best Practices Desktop Score 54%
SEO Desktop Score 91%
Progressive Web App Desktop Score 50%
Performance Mobile Score 28%
Best Practices Mobile Score 46%
SEO Mobile Score 89%
Progressive Web App Mobile Score 52%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 81 Characters
СПОРТ.UA ⇔ СВЕЖИЕ НОВОСТИ СПОРТА ОНЛАЙН ⋆ ВСЕ ПРО СПОРТ УКРАИНЫ И МИРА НА СЕГОДНЯ
Meta Description 153 Characters
Новости спорта на SPORT.UA ✍ Все спортивные новости онлайн ✅ Спортивные события ✋ Видео ☝ Фото ⚡ Обзоры ☛ Смотрите самые свежие новости спорта всего мира
Effective URL 16 Characters
https://sport.ua
Excerpt Page content
СПОРТ.UA ⇔ Свежие новости спорта онлайн ⋆ Все про спорт Украины и мира на сегодня Мы в соцсетях Подписк...
Keywords Cloud Density
футбол55 таблица13 sport13 кубок12 мира12 сезона11 динамо11 биатлон11 чемпионат11 видео11
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
футбол 55
таблица 13
sport 13
кубок 12
мира 12
сезона 11
динамо 11
биатлон 11
чемпионат 11
видео 11
Google Preview Your look like this in google search result
СПОРТ.UA ⇔ СВЕЖИЕ НОВОСТИ СПОРТА ОНЛАЙН ⋆ ВСЕ ПРО СПОРТ УКРА
https://sport.ua
Новости спорта на SPORT.UA ✍ Все спортивные новости онлайн ✅ Спортивные события ✋ Видео ☝ Фото ⚡ Обзоры ☛ Смотрите самые свежие новости спорта всего м
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~158.78 KB
Code Size: ~84.54 KB
Text Size: ~74.24 KB Ratio: 46.75%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Serve static assets with an efficient cache policy 70 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 160 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 5.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 26.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 50 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 156 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 165 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 4 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 510 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 680 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 80 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 480 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 340 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 154 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 36 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 4.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,038 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 18 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,002 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 5 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 263 requests • 3,038 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Serve static assets with an efficient cache policy 65 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 520 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 23.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 23.0 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 180 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6093.5 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 61% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 75.49% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 162 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Uses deprecated APIs 1 warning found
Deprecated APIs will eventually be removed from the browser
Serve images in next-gen formats Potential savings of 697 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 3 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 200 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 2,100 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 17 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 1,940 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 2,360 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 7.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 190 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 7.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 12.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,527 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 12.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 5 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 18 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,004 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 2 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 3.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 225 requests • 3,527 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx/1.16.1
Date: Thu, 19 Dec 2019 09:45:05 GMT
Content-Type: text/html; charset=UTF-8
Connection: keep-alive
Vary: Host
Set-Cookie: PHPSESSID=p9fh3pog1he9l4hmpb5ihc1b12; path=/
Expires: Thu, 19 Nov 1981 08:52:00 GMT
Cache-Control: no-store, no-cache, must-revalidate, post-check=0, pre-check=0
Pragma: no-cache
Set-Cookie: ci_session=a%3A4%3A%7Bs%3A10%3A%22session_id%22%3Bs%3A32%3A%22b904940028423d0afdac125a9ca37e04%22%3Bs%3A10%3A%22ip_address%22%3Bs%3A13%3A%22167.172.22.30%22%3Bs%3A10%3A%22user_agent%22%3Bs%3A50%3A%22Mozilla%2F5.0+%28Windows+NT+10.0%3B+Win64%3B+x64%29+AppleWeb%22%3Bs%3A13%3A%22last_activity%22%3Bi%3A1576748705%3B%7Dfded0956ddd8070aa551cc33e628b2a9; expires=Thu, 19-Dec-2019 11:45:05 GMT; Max-Age=7200; path=/
Strict-Transport-Security: max-age=31536000
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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