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1 stc.com.sa Last Updated: 11 months

Success 40% of passed verification steps
Warning 30% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 55%
Best Practices Desktop Score 62%
SEO Desktop Score 91%
Progressive Web App Desktop Score 19%
Performance Mobile Score 9%
Best Practices Mobile Score 62%
SEO Mobile Score 91%
Progressive Web App Mobile Score 30%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Title Tag 3 Characters
STC
Meta Description 0 Characters
NO DATA
Effective URL 22 Characters
https://www.stc.com.sa
Google Preview Your look like this in google search result
STC
https://www.stc.com.sa
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~246 B
Code Size: ~227 B
Text Size: ~19 B Ratio: 7.72%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Remove unused CSS Potential savings of 57 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 1,502 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 330 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 2,620 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 27 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.2 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 101 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 1,726 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,389 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 6 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid an excessive DOM size 1,082 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 38 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 2.6 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 112 requests • 3,389 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 9 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 60 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 10.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 15 KB
Minifying CSS files can reduce network payload sizes

Mobile

Mobile Screenshot
Keep request counts low and transfer sizes small 110 requests • 3,388 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 9 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 210 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 18.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 18.5 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 40 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 12570 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 15 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 94% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 97.05% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 57 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 1,511 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 170 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 7,310 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 27 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 130 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 350 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 2,315 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 1,030 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 9.9 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 9.2 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,388 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.2 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 6.6 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 6 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid an excessive DOM size 1,042 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 38 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 9.2 s
First Meaningful Paint measures when the primary content of a page is visible

Speed And Optimization Tips

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Alexa Rank

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Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Fri, 20 Dec 2019 15:01:54 GMT
Server: Apache
Last-Modified: Tue, 16 Jul 2019 13:12:31 GMT
Accept-Ranges: bytes
Vary: Accept-Encoding,User-Agent
Content-Encoding: gzip
Cache-Control: max-age=3600
Expires: Fri, 20 Dec 2019 16:01:54 GMT
Content-Type: text/html; charset=UTF-8
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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