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Web Frameworks

31 tech-camp.in Last Updated: 9 months

Success 70% of passed verification steps
Warning 15% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 71%
Best Practices Desktop Score 77%
SEO Desktop Score 100%
Progressive Web App Desktop Score 27%
Performance Mobile Score 14%
Best Practices Mobile Score 77%
SEO Mobile Score 100%
Progressive Web App Mobile Score 30%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 39 Characters
TECH::CAMP(テックキャンプ) - 人生を変えるプログラミングスクール
Meta Description 60 Characters
TECH::CAMP(テックキャンプ)は、テクノロジーが主役の時代で活躍できる人材へと変えるプログラミングスクールです。
Effective URL 20 Characters
https://tech-camp.in
Excerpt Page content
TECH::CAMP(テックキャンプ) - 人生を変えるプログラミングスクール TECH::CAMP成果の出せるビジネスパーソンへアップデート TECH::EXPERT個人で稼げるスキルを手に入れる 法人のお客様 無料説明会・体験会 TECH::CAMP TECH::EXPERT 法人のお客様 無料説明会・体験会 TECH::CAMP 成果の出せるビジネスパーソン...
Keywords Cloud Density
tech12 詳細はこちら11 expert4 camp4 法人のお客様3 こんな方におすすめ3 今の職場でキャリアアップ2 を身につけたい方2 をお考えの方2 無料説明会2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
tech 12
詳細はこちら 11
expert 4
camp 4
法人のお客様 3
こんな方におすすめ 3
今の職場でキャリアアップ 2
を身につけたい方 2
をお考えの方 2
無料説明会 2
Google Preview Your look like this in google search result
TECH::CAMP(テックキャンプ) - 人生を変えるプログラミングスクール
https://tech-camp.in
TECH::CAMP(テックキャンプ)は、テクノロジーが主役の時代で活躍できる人材へと変えるプログラミングスクールです。
Robots.txt File Detected
Sitemap.xml File Detected
Page Size Code & Text Ratio
Document Size: ~33.54 KB
Code Size: ~21.94 KB
Text Size: ~11.6 KB Ratio: 34.60%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Remove unused CSS Potential savings of 304 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 2,173 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 710 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 160 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 347 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 281 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 10 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 50 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 325 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 2.5 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 4,517 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 1.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 365 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 5 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 1.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 187 requests • 4,517 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 40 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 100 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 3.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 16.1 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy

Mobile

Mobile Screenshot
First Contentful Paint (3G) 10575 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Estimated Input Latency 170 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 95.65% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 302 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 866 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 1 user timing
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 190 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,320 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 347 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 281 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Reduce the impact of third-party code Third-party code blocked the main thread for 1,180 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,810 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 4.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 107 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 9.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 13.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,122 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 8.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 4.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 11 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 369 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 5 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 4.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 192 requests • 3,122 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 42 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 530 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 17.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 17.5 s
A fast page load over a cellular network ensures a good mobile user experience

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Tue, 24 Dec 2019 19:02:51 GMT
Content-Type: text/html; charset=utf-8
Connection: keep-alive
Server: nginx/1.10.1
X-Frame-Options: SAMEORIGIN
X-XSS-Protection: 1; mode=block
X-Content-Type-Options: nosniff
ETag: W/"f14ea7486e5bbb7c98c599b40d2f66e3"
Cache-Control: max-age=0, private, must-revalidate
Set-Cookie: _tech-camp%E3%80%80-d_session=emZQcW9zN2RlMXBsR0FTdDIyQ1k2V2RsV3djUEpuMlBxblM5c20vcW5pVHJ4RXZ2MXZtVFppbTY4VDdQNWc2VzB3REhLSmtzc0Q1SVNCQkQ0dVBuaFRPU1lnQlVmeERiWklkN0FmQ2R0U3dXMHR0aCtwVXJtVU94L3A1a00xT2ZrdHJRcFhRbHNNOFBmM1NodEtZdXZBPT0tLSs0ZFc4YnFMSEpycHN0QXIvVzRBeGc9PQ%3D%3D--fd3a36638cf032336a7f7894fda25509188d3d9b; path=/; HttpOnly
X-Request-Id: c306b91b-0b13-4491-af4b-cdc76d281634
X-Runtime: 0.010337
Vary: Origin
X-Frame-Options: SAMEORIGIN
X-Content-Type-Options: nosniff
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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