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31 thetv.jp Last Updated: 9 months

Success 62% of passed verification steps
Warning 15% of total warning
Errors 23% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 43%
Best Practices Desktop Score 46%
SEO Desktop Score 82%
Progressive Web App Desktop Score 12%
Performance Mobile Score 25%
Best Practices Mobile Score 62%
SEO Mobile Score 91%
Progressive Web App Mobile Score 22%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 40 Characters
ザテレビジョン | 芸能ニュース、テレビ番組情報、タレントプロフィール情報満載!
Meta Description 106 Characters
芸能ニュース、テレビ番組情報、人気タレントプロフィールならザテレビジョン!ドラマ相関図をはじめ、編集部おすすめのテレビ番組セレクション、現場リポート、ジャニーズや美少女アイドルほか芸能エンタメ情報が盛りだくさん。
Effective URL 16 Characters
https://thetv.jp
Excerpt Page content
ザテレビジョン | 芸能ニュース、テレビ番組情報、タレントプロフィール情報満載! ニュース 番組 タレント 視聴熱 ...
Keywords Cloud Density
番組詳細を見る9 ちとせよしの3 バラエティー3 グラビア3 この番組セレクションをもっと見る3 川崎あや2 人気のキーワード2 グラビアアイドル2 森咲智美2 週刊ザテレビジョン2
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
番組詳細を見る 9
ちとせよしの 3
バラエティー 3
グラビア 3
この番組セレクションをもっと見る 3
川崎あや 2
人気のキーワード 2
グラビアアイドル 2
森咲智美 2
週刊ザテレビジョン 2
Google Preview Your look like this in google search result
ザテレビジョン | 芸能ニュース、テレビ番組情報、タレントプロフィール情報満載!
https://thetv.jp
芸能ニュース、テレビ番組情報、人気タレントプロフィールならザテレビジョン!ドラマ相関図をはじめ、編集部おすすめのテレビ番組セレクション、現場リポート、ジャニーズや美少女アイドルほか芸能エンタメ情報が盛りだくさん。
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~68.64 KB
Code Size: ~43.23 KB
Text Size: ~25.41 KB Ratio: 37.02%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Serve static assets with an efficient cache policy 90 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 150 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 6.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 33.1 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Minify CSS Potential savings of 10 KB
Minifying CSS files can reduce network payload sizes
Remove unused CSS Potential savings of 37 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 326 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
User Timing marks and measures 22 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 90 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 160 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 212 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 5 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 10 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 110 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 213 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 78 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.1 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 2,760 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.4 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.9 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 23 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 981 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 3 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.9 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 559 requests • 2,760 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Mobile

Mobile Screenshot
Serve static assets with an efficient cache policy 76 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 340 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 25.2 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 25.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 70 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 6090 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 6 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 98% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 93.88% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 11 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 565 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
User Timing marks and measures 6 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Reduce server response times (TTFB) Root document took 740 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,380 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Enable text compression Potential savings of 5 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Efficiently encode images Potential savings of 344 KB
Optimized images load faster and consume less cellular data
Reduce the impact of third-party code Third-party code blocked the main thread for 420 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,200 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 5.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 252 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Properly size images Potential savings of 200 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 14.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 7.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 2,700 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 9.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 3.1 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 1 vulnerability detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 27 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 835 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 2 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 3.1 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 451 requests • 2,700 KB
To set budgets for the quantity and size of page resources, add a budget.json file

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Content-Type: text/html; charset=utf-8
Connection: keep-alive
Date: Tue, 31 Dec 2019 06:46:05 GMT
Server: Apache
X-Frame-Options: SAMEORIGIN
Cache-Control: max-age=1800
x-content-type-options: nosniff
X-XSS-Protection: 1; mode=block
Strict-Transport-Security: max-age=0; includeSubDomains
Last-Modified: Tue, 31 Dec 2019 06:46:05 GMT
Content-Encoding: gzip
Vary: Accept-Encoding
X-Cache: Hit from cloudfront
Via: 1.1 17d601c1a37e4e7f1ee73eac5ce62cf4.cloudfront.net (CloudFront)
X-Amz-Cf-Pop: IAD79-C2
X-Amz-Cf-Id: E0Mxxy_3XPqLgIO4y90_9LK_7fo3JR0Pt3J9J0HKzr6wuj5ZdjcXsQ==
Age: 908
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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