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Web Frameworks

41 tianya.cn Last Updated: 9 months

Success 55% of passed verification steps
Warning 15% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 64%
Best Practices Desktop Score 54%
SEO Desktop Score 70%
Progressive Web App Desktop Score 4%
Performance Mobile Score 63%
Best Practices Mobile Score 77%
SEO Mobile Score 72%
Progressive Web App Mobile Score 52%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 13 Characters
天涯社区_全球华人网上家园
Meta Description 94 Characters
天涯社区提供论坛、部落、博客、问答、文学、相册、个人空间等服务。拥有天涯杂谈、娱乐八卦、情感天地等人气栏目,以及关天茶舍、煮酒论史等高端人文论坛。这里诞生了很多的热门网络事件与草根明星……
Effective URL 20 Characters
http://www.tianya.cn
Excerpt Page content
天涯社区_全球华人网上家园 天涯社区版权所有 增值电信业务经营许可证(琼B2-20060032) 网络文化经营许可证(琼网文【2018】9148-792号) 互联网药品信息服务资格证书(琼)-经营性-2010-0003 信息网络传播视听节目许可证 广播电视节目制作经营许可证(琼字第052号) 琼公网安备 46010602000002号 打击网络侵权盗版“剑网2018”专项行动举报投诉热线12318
Meta Keywords 8 Detected
Google Preview Your look like this in google search result
天涯社区_全球华人网上家园
http://www.tianya.cn
天涯社区提供论坛、部落、博客、问答、文学、相册、个人空间等服务。拥有天涯杂谈、娱乐八卦、情感天地等人气栏目,以及关天茶舍、煮酒论史等高端人文论坛。这里诞生了很多的热门网络事件与草根明星……
Robots.txt File Detected
Sitemap.xml File No Found
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1970-01-01 / 51 years
Expires on: 1970-01-01 / 617 months 15 days

Nameservers
ns3.tianya.cn
ns4.tianya.cn
Page Size Code & Text Ratio
Document Size: ~8.39 KB
Code Size: ~6.22 KB
Text Size: ~2.17 KB Ratio: 25.82%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Minimize main-thread work 2.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.4 s
First Contentful Paint marks the time at which the first text or image is painted
Includes front-end JavaScript libraries with known security vulnerabilities 2 vulnerabilities detected
Some third-party scripts may contain known security vulnerabilities that are easily identified and exploited by attackers
Avoid chaining critical requests 5 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 128 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 9 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 0.4 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 124 requests • 31,195 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 79 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 120 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 3.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 16.2 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Serve images in next-gen formats Potential savings of 1,414 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 42 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Reduce server response times (TTFB) Root document took 710 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 150 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 276 KB
Optimized images load faster and consume less cellular data
Enable text compression Potential savings of 106 KB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 30 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 4.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 2.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 31,195 KB
Large network payloads cost users real money and are highly correlated with long load times

Mobile

Mobile Screenshot
Document uses legible font sizes 99.84% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 26 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 192 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Avoid multiple page redirects Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded
Reduce server response times (TTFB) Root document took 980 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,260 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Efficiently encode images Potential savings of 6 KB
Optimized images load faster and consume less cellular data
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 140 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 0.7 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 213 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 11.3 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 3.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 536 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 4.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 8 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoids an excessive DOM size 484 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Minify JavaScript Potential savings of 8 KB
Minifying JavaScript files can reduce payload sizes and script parse time
First Meaningful Paint 2.7 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 49 requests • 536 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 33 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 160 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 4.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 5278 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Minify CSS Potential savings of 3 KB
Minifying CSS files can reduce network payload sizes
Tap targets are not sized appropriately 67% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Sun, 22 Dec 2019 19:00:08 GMT
Content-Type: text/html; charset=UTF-8
Connection: close
Vary: Accept-Encoding
Cache-Control: no-cache
Pragma: no-cache
Expires: Thu, 01 Nov 2012 10:00:00 GMT
ETag: W/"/KA17QBY9ix"
Last-Modified: Mon, 28 Oct 2019 06:54:50 GMT
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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