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21 tiktok.golike.one Last Updated: 4 weeks

Success 32% of passed verification steps
Warning 30% of total warning
Errors 38% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 89%
Best Practices Desktop Score 86%
SEO Desktop Score 70%
Progressive Web App Desktop Score 37%
Performance Mobile Score 61%
Best Practices Mobile Score 86%
SEO Mobile Score 67%
Progressive Web App Mobile Score 39%
Page Authority Authority 1%
Domain Authority Domain Authority 1%
Moz Rank 0.1/10
Bounce Rate Rate 0%
Title Tag 6 Characters
GOLIKE
Meta Description 0 Characters
NO DATA
Effective URL 24 Characters
http://tiktok.golike.one
Excerpt Page content
GolikePlease enable JavaScript to continue.
Keywords Cloud Density
please1 enable1 javascript1 continue1
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
please 1
enable 1
javascript 1
continue 1
Google Preview Your look like this in google search result
GOLIKE
http://tiktok.golike.one
GolikePlease enable JavaScript to continue.
Robots.txt File No Found
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~780 B
Code Size: ~565 B
Text Size: ~215 B Ratio: 27.56%

Estimation Traffic and Earnings

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Technologies

PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Cumulative Layout Shift 0.01
Cumulative Layout Shift measures the movement of visible elements within the viewport
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Properly size images Potential savings of 68 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
First CPU Idle 0.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Minimizes main-thread work 0.5 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Eliminate render-blocking resources Potential savings of 70 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Remove unused JavaScript Potential savings of 116 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Remove unused CSS Potential savings of 29 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Keep request counts low and transfer sizes small 29 requests • 980 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Largest Contentful Paint 1.1 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Avoid long main-thread tasks 1 long task found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Initial server response time was short Root document took 460 ms
Keep the server response time for the main document short because all other requests depend on it
Does not use HTTPS 22 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Time to Interactive 0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoids an excessive DOM size 89 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Avoid large layout shifts 1 element found
These DOM elements contribute most to the CLS of the page.
Serve images in next-gen formats Potential savings of 433 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Avoid serving legacy JavaScript to modern browsers Potential savings of 19 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Max Potential First Input Delay 90 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Avoids enormous network payloads Total size was 980 KiB
Large network payloads cost users real money and are highly correlated with long load times
Total Blocking Time 20 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Serve static assets with an efficient cache policy 19 resources found
A long cache lifetime can speed up repeat visits to your page
Speed Index 2.4 s
Speed Index shows how quickly the contents of a page are visibly populated
Enable text compression Potential savings of 3 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
JavaScript execution time 0.3 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.7 s
First Contentful Paint marks the time at which the first text or image is painted

Mobile

Mobile Screenshot
Cumulative Layout Shift 0.032
Cumulative Layout Shift measures the movement of visible elements within the viewport
First Meaningful Paint 2.9 s
First Meaningful Paint measures when the primary content of a page is visible
Total Blocking Time 500 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Time to Interactive 4.3 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Avoids an excessive DOM size 89 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Speed Index 6.0 s
Speed Index shows how quickly the contents of a page are visibly populated
Avoids enormous network payloads Total size was 870 KiB
Large network payloads cost users real money and are highly correlated with long load times
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Serve static assets with an efficient cache policy 18 resources found
A long cache lifetime can speed up repeat visits to your page
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Estimated Input Latency 80 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Enable text compression Potential savings of 3 KiB
Text-based resources should be served with compression (gzip, deflate or brotli) to minimize total network bytes
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Serve images in next-gen formats Potential savings of 329 KiB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Reduce JavaScript execution time 1.4 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoid serving legacy JavaScript to modern browsers Potential savings of 19 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Keep request counts low and transfer sizes small 27 requests • 870 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Avoid long main-thread tasks 3 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Max Potential First Input Delay 470 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Efficiently encode images Potential savings of 65 KiB
Optimized images load faster and consume less cellular data
Avoid large layout shifts 1 element found
These DOM elements contribute most to the CLS of the page.
Properly size images Potential savings of 52 KiB
Serve images that are appropriately-sized to save cellular data and improve load time
Defer offscreen images Potential savings of 14 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Minimize main-thread work 2.3 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.8 s
First Contentful Paint marks the time at which the first text or image is painted
Does not use HTTPS 22 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Remove unused JavaScript Potential savings of 116 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Eliminate render-blocking resources Potential savings of 180 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Initial server response time was short Root document took 210 ms
Keep the server response time for the main document short because all other requests depend on it
Remove unused CSS Potential savings of 29 KiB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Largest Contentful Paint 4.6 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
First Contentful Paint (3G) 5390 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
First CPU Idle 3.7 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Document doesn't use legible font sizes 45.22% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Server: nginx
Date: Tue, 26 Jan 2021 22:58:28 GMT
Content-Type: text/html
Content-Length: 780
Last-Modified: Mon, 25 Jan 2021 03:09:15 GMT
Connection: keep-alive
ETag: "600e365b-30c"
Strict-Transport-Security: max-age=31536000
Accept-Ranges: bytes

Comments

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