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87 tinkoff.ru Last Updated: 1 year

Success 62% of passed verification steps
Warning 23% of total warning
Errors 15% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 86%
Best Practices Desktop Score 85%
SEO Desktop Score 91%
Progressive Web App Desktop Score 92%
Performance Mobile Score 52%
Best Practices Mobile Score 85%
SEO Mobile Score 91%
Progressive Web App Mobile Score 100%
Page Authority Authority 55%
Domain Authority Domain Authority 89%
Moz Rank 5.5/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 76 Characters
ТИНЬКОФФ — КРЕДИТНЫЕ И ДЕБЕТОВЫЕ КАРТЫ, КРЕДИТЫ ДЛЯ БИЗНЕСА И ФИЗИЧЕСКИХ ЛИЦ
Meta Description 157 Characters
Оформление онлайн и бесплатная доставка: кредитные и дебетовые карты, кредиты, сотовый оператор, страхование и другие услуги для физических и юридических лиц
Effective URL 22 Characters
https://www.tinkoff.ru
Excerpt Page content
Тинькофф — Кредитные и дебетовые карты, кредиты для бизнеса и физических лиц Для корректной работы сервисов банка необходимо включить поддержку JavaScript БанкБизнесИнвес...
Keywords Cloud Density
тинькофф12 банк7 кредит5 подробнее4 карту4 оформить4 карты4 инвестиции4 карта4 бизнес3
Keyword Consistency Keyword density is one of the main terms in SEO
Keyword Freq Title Desc Domain H1 H2
тинькофф 12
банк 7
кредит 5
подробнее 4
карту 4
оформить 4
карты 4
инвестиции 4
карта 4
бизнес 3
Google Preview Your look like this in google search result
ТИНЬКОФФ — КРЕДИТНЫЕ И ДЕБЕТОВЫЕ КАРТЫ, КРЕДИТЫ ДЛЯ БИЗНЕСА
https://www.tinkoff.ru
Оформление онлайн и бесплатная доставка: кредитные и дебетовые карты, кредиты, сотовый оператор, страхование и другие услуги для физических и юридичес
Robots.txt File Detected
Sitemap.xml File Detected
Whois Is a query and response protocol that is widely used for querying databases that store the registered users or assignees of an Internet resource, such as a domain name, an IP address block, or an autonomous system
Updated: 1970-01-01 / 51 years
Create on: 1998-08-21 / 22 years
Expires on: 2020-08-31 / 3 months 2 days

RU-CENTER-RU ,

Nameservers
ns1.tinkoff.ru.
178.248.239.11
ns4-cloud.nic.ru.
ns4-l2.nic.ru.
ns8-cloud.nic.ru.
ns8-l2.nic.ru.
Page Size Code & Text Ratio
Document Size: ~295.64 KB
Code Size: ~89.96 KB
Text Size: ~205.68 KB Ratio: 69.57%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
Reduce server response times (TTFB) Root document took 1,090 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 0 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 180 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
JavaScript execution time 1.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 2 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Speed Index 2.1 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 1.9 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,060 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimizes main-thread work 1.8 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 0.6 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 3 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,044 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 1.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 90 requests • 1,060 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 40 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 190 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 2.0 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 20 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 37 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity

Mobile

Mobile Screenshot
Reduce server response times (TTFB) Root document took 740 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 0 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 30 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 1,400 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 3.8 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 34 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 47 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 6.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 8.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 1,071 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 5.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.2 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 2 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 1,209 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 2.2 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 88 requests • 1,071 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 44 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 600 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 8.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Estimated Input Latency 220 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 4710 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 88% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document doesn't use legible font sizes 59.98% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 16 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Thu, 28 Nov 2019 10:44:54 GMT
Content-Type: text/html; charset=utf-8
Vary: Accept-Encoding
Last-Modified: Wed, 27 Nov 2019 22:00:26 GMT
Vary: Accept-Encoding
Expires: Thu, 28 Nov 2019 14:44:54 GMT
Cache-Control: no-cache, no-store, must-revalidate
Timing-Allow-Origin: *
Server: MSX Turbo R (R900) Web Server 1.13
X-Powered-By: MSX Basic Web Clustered Engine (WCE pi) - NG
Content-Encoding: gzip
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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