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Web Frameworks

14 tripadvisor.com.mx Last Updated: 11 months

Success 55% of passed verification steps
Warning 15% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 23%
Best Practices Desktop Score 69%
SEO Desktop Score 91%
Progressive Web App Desktop Score 19%
Performance Mobile Score 3%
Best Practices Mobile Score 77%
SEO Mobile Score 91%
Progressive Web App Mobile Score 33%
Page Authority Authority 0%
Domain Authority Domain Authority 0%
Moz Rank 0.0/10
Bounce Rate Rate 0%
Charset Encoding
Great, language/character encoding is specified: UTF-8
Title Tag 53 Characters
TRIPADVISOR: LEE OPINIONES, COMPARA PRECIOS Y RESERVA
Meta Description 257 Characters
La plataforma de viajes más grande del mundo. Consulta cientos de millones de opiniones y comentarios de viajeros. Compara precios bajos de hoteles, vuelos y cruceros. Reserva tours y atracciones populares, así como también mesas en excelentes restaurantes.
Effective URL 30 Characters
https://www.tripadvisor.com.mx
Excerpt Page content
TripAdvisor: lee opiniones, compara precios y reserva ...
Google Preview Your look like this in google search result
TRIPADVISOR: LEE OPINIONES, COMPARA PRECIOS Y RESERVA
https://www.tripadvisor.com.mx
La plataforma de viajes más grande del mundo. Consulta cientos de millones de opiniones y comentarios de viajeros. Compara precios bajos de hoteles, v
Robots.txt File Detected
Sitemap.xml File No Found
Page Size Code & Text Ratio
Document Size: ~177.16 KB
Code Size: ~97.99 KB
Text Size: ~79.16 KB Ratio: 44.69%

Estimation Traffic and Earnings

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Desktop

Desktop Screenshot
First Meaningful Paint 2.3 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 520 requests • 2,408 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 33 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 560 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 6.1 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive on simulated mobile network at 26.6 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 80 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Remove unused CSS Potential savings of 32 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 110 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
Does not use HTTPS 3 insecure requests found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
User Timing marks and measures 79 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 530 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 1,690 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Minimize third-party usage Third-party code blocked the main thread for 60 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 610 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 2.6 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Defer offscreen images Potential savings of 2 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Properly size images Potential savings of 66 KB
Serve images that are appropriately-sized to save cellular data and improve load time
Speed Index 3.4 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 5.8 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoids enormous network payloads Total size was 2,408 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 6.1 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 2.2 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 144 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,273 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)

Mobile

Mobile Screenshot
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Page load is not fast enough on mobile networks Interactive at 28.6 s
A fast page load over a cellular network ensures a good mobile user experience
Estimated Input Latency 1,080 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First Contentful Paint (3G) 15240 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Tap targets are not sized appropriately 87% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Document uses legible font sizes 94.53% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
Remove unused CSS Potential savings of 32 KB
Remove dead rules from stylesheets and defer the loading of CSS not used for above-the-fold content to reduce unnecessary bytes consumed by network activity
Serve images in next-gen formats Potential savings of 9 KB
Image formats like JPEG 2000, JPEG XR, and WebP often provide better compression than PNG or JPEG, which means faster downloads and less data consumption
User Timing marks and measures 81 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Server response times are low (TTFB) Root document took 500 ms
Time To First Byte identifies the time at which your server sends a response
Eliminate render-blocking resources Potential savings of 4,610 ms
Resources are blocking the first paint of your page. Consider delivering critical JS/CSS inline and deferring all non-critical JS/styles
Reduce the impact of third-party code Third-party code blocked the main thread for 970 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Total Blocking Time 4,170 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds.
Reduce JavaScript execution time 8.0 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Defer offscreen images Potential savings of 42 KB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Speed Index 13.2 s
Speed Index shows how quickly the contents of a page are visibly populated
First CPU Idle 22.6 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle).
Avoid enormous network payloads Total size was 3,002 KB
Large network payloads cost users real money and are highly correlated with long load times
Minimize main-thread work 16.7 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
First Contentful Paint 7.1 s
First Contentful Paint marks the time at which the first text or image is painted
Avoid chaining critical requests 143 chains found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Avoid an excessive DOM size 2,042 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
First Meaningful Paint 7.7 s
First Meaningful Paint measures when the primary content of a page is visible
Keep request counts low and transfer sizes small 501 requests • 3,002 KB
To set budgets for the quantity and size of page resources, add a budget.json file
Serve static assets with an efficient cache policy 21 resources found
A long cache lifetime can speed up repeat visits to your page
Max Potential First Input Delay 1,830 ms
The maximum potential First Input Delay that your users could experience is the duration, in milliseconds, of the longest task
Time to Interactive 28.6 s
Time to interactive is the amount of time it takes for the page to become fully interactive

Speed And Optimization Tips

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Alexa Rank

0

Local Rank: / Users: / PageViews:

Global Rank

Information Server

Response Header HTTP headers carry information about the client browser, the requested page and the server
HTTP/1.1 200 OK
Date: Wed, 18 Dec 2019 21:46:39 GMT
Server: Apache
P3P: CP="NOI CURa ADMa DEVa TAIa OUR BUS IND UNI COM NAV INT DSP COR CAO PSA IDC ADM DEVi TAIi PSD IVAi IVDi CONi HIS CNT"
Content-Language: es-MX
Link: ;rel="preconnect";crossorigin
Link: ;rel="dns-prefetch"
Vary: User-Agent,Accept-Encoding
cache-control: no-cache,no-store,must-revalidate
expires: 0
pragma: no-cache
Timing-Allow-Origin: https://www.tripadvisor.com
Content-Encoding: gzip
Content-Length: 20
Content-Type: text/html;charset=UTF-8
DNS Records DNS Resource Records associated with a hostname
View DNS Records

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